原版游荡者没玩过,thief的伤害是可以堆的很高的,这是我之前一个团用过的thief,从6级跑到了8级
====== Created Using Wizards of the Coast D&D Character Builder ======
Alex, level 8
Human, Thief
Human Power Selection: Heroic Effort
Background: Born Under a Bad Sign (Born Under a Bad Sign Benefit)
FINAL ABILITY SCORES
Str 8, Con 11, Dex 22, Int 10, Wis 10, Cha 16.
STARTING ABILITY SCORES
Str 8, Con 11, Dex 18, Int 10, Wis 10, Cha 14.
AC: 25 Fort: 17 Reflex: 26 Will: 20
HP: 69 Surges: 6 Surge Value: 17
TRAINED SKILLS
Insight +9, Stealth +15, Thievery +15, Bluff +12, Perception +9, Intimidate +12, Acrobatics +15, Streetwise +12
UNTRAINED SKILLS
Arcana +4, Diplomacy +7, Dungeoneering +4, Endurance +4, Heal +4, History +4, Nature +4, Religion +4, Athletics +3
FEATS
Human: Light Blade Expertise
Level 1: Weapon Focus (Light Blade)
Level 2: Surprising Charge
Level 4: Backstabber
Level 6: Nimble Blade
Level 8: Weapon Proficiency (Rapier)
POWERS
Thief utility 1: Ambush Trick
Thief utility 1: Tactical Trick
Thief utility 2: Fleeting Ghost
Thief utility 4: Unbalancing Trick
Thief utility 6: Slip Aside
Thief utility 7: Escape Artist's Trick
ITEMS
Vanguard Rapier +2, Horned Helm (heroic tier), Bracers of Mighty Striking (heroic tier), Gambler's Suit Leather Armor +2, Rhythm Blade Dagger +1, Amulet of Protection +2
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后来由于某次抓着一个吸魂的宝石然后连续失败四次saving throw挂掉了。。。这货的思路就是使劲堆charge伤害,最后charge一次大概能打5d8+1d6+13的伤害,比1d4+2d8还是高多了吧。。
mba和rba指的是基础近战攻击和基础远程攻击
charge为什么说是两回合一刀?第一回合冲过去,第二回合跑开再冲。。rogue不清楚,thief反正有一大堆不提供oa就可以到处乱跑的能力