作者 主题: [3R]关于附了“猛击”效果的盾牌问题  (阅读 6718 次)

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[3R]关于附了“猛击”效果的盾牌问题
« 回帖 #20 于: 2010-07-21, 周三 00:11:08 »
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又讀了一遍SRD。

首先,盾刺不可以附魔,其作用只有將Shield Bash的傷害增加一級。

盾牌在初次附魔時可以選擇作為武器或者防具,選擇此後無法更改。如果按照武器附魔,增強加值對攻擊命中和傷害有效,如果按照防具附魔,增強加值對AC有效。
这个不太同意。DMG里关于魔法防具那里有阐述,盾牌和盾刺可以分别附魔。另外“猛击”是属于防具附魔。
具體哪裡說的?
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[3R]关于附了“猛击”效果的盾牌问题
« 回帖 #21 于: 2010-07-21, 周三 00:12:19 »
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[3R]关于附了“猛击”效果的盾牌问题
« 回帖 #22 于: 2010-07-21, 周三 00:18:10 »
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又仔細再看了一遍,盾刺和Bashing應該無法同時存在。

Bashing是Shield的專有附魔。
引用
Shield Special Abilities

盾刺將盾牌變成輕型軍用武器。
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When added to your shield, these spikes turn it into a martial piercing weapon that increases the damage dealt by a shield bash as if the shield were designed for a creature one size category larger than you. You can’t put spikes on a buckler or a tower shield. Otherwise, attacking with a spiked shield is like making a shield bash attack.
原文里好像没看出这个意思哦。martial piercing weapon这里没提到轻型吧。不过盾刺和Bashing應該無法同時存在这个观点我到赞同。
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[3R]关于附了“猛击”效果的盾牌问题
« 回帖 #23 于: 2010-07-21, 周三 00:22:09 »
嗯,應該沒有輕型這兩個字。
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[3R]关于附了“猛击”效果的盾牌问题
« 回帖 #24 于: 2010-07-21, 周三 00:23:26 »
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又讀了一遍SRD。

首先,盾刺不可以附魔,其作用只有將Shield Bash的傷害增加一級。

盾牌在初次附魔時可以選擇作為武器或者防具,選擇此後無法更改。如果按照武器附魔,增強加值對攻擊命中和傷害有效,如果按照防具附魔,增強加值對AC有效。
这个不太同意。DMG里关于魔法防具那里有阐述,盾牌和盾刺可以分别附魔。另外“猛击”是属于防具附魔。
具體哪裡說的?
DMG没带身上所以我也说不上哪一页,你去查魔法防具关于盾牌附魔那一部分有写。它还举了个例子,可以有+1盾上+1盾刺,效果是盾AC+1,同时攻击检定+1伤害+1,价值等于+1防具加上+1武器,两个附魔价值分开计算。
« 上次编辑: 2010-07-21, 周三 00:25:25 由 age605 »
“贫僧渡一切可渡之人。。。”(投交涉。什么,我的魅力-1?)
“施主你已经无可救药了,佛爷今天要大开杀戒!”

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[3R]关于附了“猛击”效果的盾牌问题
« 回帖 #25 于: 2010-07-21, 周三 00:27:30 »
DMG P217。這個舉例真爛……盾刺明確說了不許放在小圓盾上,居然舉出來+1 buckler with +1 shield spikes這種腦殘的東西。
« 上次编辑: 2010-07-21, 周三 00:28:02 由 Sigel »
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[3R]关于附了“猛击”效果的盾牌问题
« 回帖 #26 于: 2010-07-21, 周三 00:32:06 »
SRD里同樣的段落把這個部分取消了。
引用
Shields
Shield enhancement bonuses stack with armor enhancement bonuses. Shield enhancement bonuses do not act as attack or damage bonuses when the shield is used in a bash. The bashing special ability, however, does grant a +1 bonus on attack and damage rolls.

A shield could be built that also acted as a magic weapon, but the cost of the enhancement bonus on attack rolls would need to be added into the cost of the shield and its enhancement bonus to AC.

As with armor, special abilities built into the shield add to the market value in the form of additions to the bonus of the shield, although they do not improve AC. A shield cannot have an effective bonus (enhancement plus special ability bonus equivalents) higher than +10. A shield with a special ability must have at least a +1 enhancement bonus.

引用
Shields: Shield enhancement bonuses stack with armor enhancement bonuses, so that a +1 heavy steel shield and +1 chainmail grant a total bonus of +9 to AC. Shield enhancement bonuses do not act as attack or damage bonuses when the shield is used in a bash. The bashing special ability, however, does grant a +1 bonus on attack and damage rolls (see the special ability description). You could, in fact, build a shield that also acted as a magic weapon, but the cost of the enhancement bonus on attack rolls would need to be added into the cost of the shield and its enhancement bonus to AC. For example, a +1 buckler with +1 shield spikes would cost 3,475 gp (15 gp for the basic buckler, 150 to make it masterwork, 1,000 for the +1 bonus to AC, 10 gp for the spikes, 300 to make them masterwork, and 2,000 to make the spikes a +1 weapon).

As with armor, special abilities built into the shield add to the market value in the form of additions to the bonus of the shield, although they do not improve AC. A shield cannot have an effective bonus (enhancement plus special ability bonus equivalents) higher than +10. A shield with a special ability must have at least a +1 enhancement bonus.

應該是修正吧。
« 上次编辑: 2010-07-21, 周三 00:33:38 由 Sigel »
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[3R]关于附了“猛击”效果的盾牌问题
« 回帖 #27 于: 2010-07-21, 周三 00:37:05 »
嗯……我還是錯了……

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The description of the magical bashing property for shields says it can be added only to light or heavy shields. Does this exclude shields with shield spikes? That is, can you have a +2 spiked light shield of bashing?

You can add the bashing property to a spiked shield. If you do, the damage dealt by the shield bash increases from normal by 3 steps (2 for the bashing property and 1 for the shield spikes), and the weapon becomes a martial piercing weapon.

The example +1 spiked light shield of bashing, if made for a Medium character, would deal 1d8 points of piercing damage from the bash. (Normally a light shield bash deals 1d3 points of damage, but the spikes improve that to 1d4 and the bashing enhancement increases that to 1d8.)
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[3R]关于附了“猛击”效果的盾牌问题
« 回帖 #28 于: 2010-07-21, 周三 00:40:03 »
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SRD里同樣的段落把這個部分取消了。

應該是修正吧。
也就是说,+1AC+1攻击检定+1伤害的盾牌价值等于+2盾牌对吗
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[3R]关于附了“猛击”效果的盾牌问题
« 回帖 #29 于: 2010-07-21, 周三 00:41:06 »
不過這個1d3又是怎麽得出來的……FAQ也是暈着寫的……
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