自己的defense加值,attack加值都有同名加值不能叠加的问题在,那saving加值和saving难度加值有没有不能叠加的问题呢?
是否可以通过这种方式将saving难度提高到目标难以pass呢?
法师 兼剑法 进阶Wizard of the Spiral Tower
基础难度10
CHA 12+1 -> 法术专攻 +2
剑法lv6 utility Fate-Spurned Foe 整个encounter +2
人类wis 15+8=23/+6 法师 orb法器能力 目标+6
进阶带来Corellon’s Implement,右手使用AV的长剑Cunning Weapon 攻击中的目标对该法术带来的效果豁免-4(相当于+4)
左手拿着AV中的Orb of Ultimate Imposition,在使用orb of imposition class feature时free action添上法球的增强 +6
总共=30
相关的物品及能力
Spell Focus [Wizard]
Prerequisites: Cha 13, wizard
Benefit: Creatures that attempt saving throws
against your wizard powers take a –2 penalty to the
rolls.
Fate-Spurned Foe Swordmage Utility 6
Forces beyond your enemy’s comprehension work against it at
your command.
Daily ✦ Arcane
Minor Action Personal
Effect: Until the end of the encounter, any effect that a
save can end that you place on an enemy causes a –2
penalty to saving throws against the effect.
Orb of Imposition: Once per encounter as a free
action, you can use your orb to gain one of the following
two effects.
You can designate one creature you have cast a
wizard spell upon that has an effect that lasts until
the subject succeeds on a saving throw. That creature
takes a penalty to its saving throws against that effect
equal to your Wisdom modifier.
Corellon’s Implement (11th level): Choose an
arcane implement that you specialize in, whether the
wand, staff, or orb. You can use a longsword as if it
were that type of arcane implement when casting your
spells.
Cunning Weapon Level 8+
Finely crafted and ornately etched, this weapon makes its target
succumb more easily to adverse conditions.
Lvl 8 +2 3,400 gp Lvl 23 +5 425,000 gp
Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp
Lvl 18 +4 85,000 gp
Weapon: Any melee
Enhancement: Attack rolls and damage rolls
Critical: +1d8 damage per plus
Property: Against any effect delivered with this weapon that a
save can end, the target takes a –2 penalty to saving throws.
Level 18 or 23: –3 penalty to saving throws.
Level 28: –4 penalty to saving throws.
Orb of Ultimate Imposition Level 3+
The will of this orb’s wielder imposes great force on an enemy,
crippling his power.
Lvl 3 +1 680 gp Lvl 18 +4 85,000 gp
Lvl 8 +2 3,400 gp Lvl 23 +5 425,000 gp
Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp
Implement (Orb)
Enhancement: Attack rolls and damage rolls
Critical: +1d6 damage per plus
Power (Daily): Free Action. Use this power when you use
your orb of imposition class feature. Increase the penalty
bestowed on your target by an amount equal to the enhancement
bonus of this orb.
因为还没看epic那块的情况,不清楚是否还会更高,倒是在AV里翻到了这么个orb:
Orb of Fickle Fate Level 4+
Light and shadow swirl inside this globe when you bestow the
implement’s boon upon an ally and its curse upon an enemy.
Lvl 4 +1 840 gp Lvl 19 +4 105,000 gp
Lvl 9 +2 4,200 gp Lvl 24 +5 525,000 gp
Lvl 14 +3 21,000 gp Lvl 29 +6 2,625,000 gp
Implement (Orb)
Enhancement: Attack rolls and damage rolls
Critical: +1d6 damage per plus
Power (Daily): Minor Action. A target within 10 squares
of you takes a –2 penalty to saving throws and you or an
ally within 10 squares of you gains a +2 power bonus to
saving throws (target’s save ends both).
Level 14 or 19: –4 penalty/+4 bonus.
Level 24 or 29: –6 penalty/+6 bonus.
但是因为这个power不是剑发出的,dc只有基础10+2专攻+2FSF+6power=20,太容易过了……
有些法球似乎可以在敌人过了豁免是要求重投一次的说,但是如果对方也有重投能力的话,该咋办呢……