作者 主题: 自用自翻资源帖  (阅读 987215 次)

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离线 猩猩

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Re: 自用自翻资源帖
« 回帖 #430 于: 2020-03-28, 周六 16:32:17 »
动物伙伴变体:图腾向导(Totem Guide)
出处:极限荒野(Ultimate Wilderness)pg.189

图腾向导是大自然智慧与灵性的化身,除了辅助战斗外还可以提供神导。当你选择图腾向导变体后,你的角色可以在动物伙伴死亡后选择新的伙伴,但必须选择相同类型的图腾向导。

精神向导(Sp):3级时,图腾向导可以自己或主人为目标,用全回合动作随意施展神导术。除此之外,图腾向导的主人在相邻图腾向导时可牺牲一个相同或更高等级的法术使用以下法术:侦测动植物(1环),占卜术(2环),引导之手(3环),预言术(4环),问道自然(5环)和寻找捷径(6环)。图腾向导可作为这些法术的法器,但施法者仍需提供高价值施法材料。此能力替换了反射闪避。

野兽交谈(Ex):6级时,图腾向导可与主人交谈,如同两者互通语言,除此之外它还可与同类交谈。(如GM允许,也可与类型近似生物交谈)此能力替换了忠诚。

奥秘之爪:9级时,图腾向导获得“奥秘之爪”作为额外专长。此能力替换了多重攻击。

幽灵护卫(Ex):15级时,图腾向导的天生武器对虚体生物造成全额伤害,且它的天然护甲加值对抗虚体生物的接触攻击时依然有效。图腾向导永远不会被转化或复活为不死生物。此能力取代了精通反射闪避。

劇透 -   :
Totem Guide
Source Ultimate Wilderness pg. 189, Animal Archive pg. 21
Totem guides embody the wisdom and spirituality of the natural world, providing guidance as well as aid in combat. Once a totem guide is chosen, a character can replace the companion if it is slain but must choose the same kind of totem guide.

Spiritual Guidance (Sp): At 3rd level, a totem guide can use guidance as a spell-like ability at will as a full-round action, targeting itself or its master. In addition, a totem guide’s master can spontaneously cast the following spells while adjacent to the totem guide by sacrificing a spell slot of equal or higher level: detect animals or plants (1st), augury (2nd), helping hand (3rd), divination (4th), commune with nature (5th), and find the path (6th). The totem guide serves as a divine focus for these spells, but costly material components must still be provided.

This replaces evasion.

Beast Speech (Ex): At 6th level, a totem guide can speak with its master as though the two share a common language, and it can speak with other animals of its species (or, at the GM’s discretion, other creatures with similar types).

This replaces devotion.

Eldritch Claws: At 9th level, a totem guide gains Eldritch Claws as a bonus feat.

This replaces Multiattack.

Ghost Guardian (Ex): At 15th level, a totem guide’s natural weapons deal full damage to incorporeal creatures, and its natural armor bonus applies against incorporeal touch attacks. A totem guide can never be transformed into or animated as an undead creature.

This replaces improved evasion.

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Re: 自用自翻资源帖
« 回帖 #431 于: 2020-04-16, 周四 22:43:23 »
奥能师变体:天气术士(Aeromance)
出处:先祖之血(Blood of Ancient)

他们是风与天空无可争议的大师,并解开了大气魔法难以计数的秘密。这些秘密大多数都在其文明毁灭时被遗忘,但他们的一些魔法传统在岁月中被保存了下来。尽管天气法术的使用非常罕见,但如今一些奥能师们能与古代天气术士的空气技巧媲美。

大气精通(Su):天气术士专注于操纵天空与风的法术。当一名天气术士从她的奥能源泉中消耗1点点数以强化带有【气】【寒冷】【电】或【音波】描述符的法术施法者等级时,,那个加值额外增加1。在5级和之后每5级时这些法术施法者等级增加的数量额外多1(最高为20级时施法者等级额外+5)。

或者当天气术士从她的奥能源泉中消耗1点点数以增加带有【气】【寒冷】【电】或【音波】描述符的法术DC时,她额外增加1.这个加值在10级变为额外增加2.

此能力替换1级时的奥能技艺。

风之拥(Su):在5级时,一名天气术士可以从她的奥能源泉中消耗2点来呼唤风将其轻轻带至空中且保护她免受伤害。她如同受到法术凌空而行,并且被保护之风包裹,除了只围绕着天气术士且与她一同移动外,如同风墙术一般生效。两种效果皆持续1分钟。

此能力替换5级时的奥能技艺。

斥退暴风:11级时,一名天气术士可以通过从她的奥能源泉中消耗3点点数释放出强大的风力冲击来击退她的敌人。此能力的范围表现为以天气术士为中心20尺半径爆发或以天气术士所在空间为源点的40尺锥形。她在每次使用时可以选择风的形态。受影响的区域充斥着飓风(75mph),使得通常的远程攻击无法穿过这片区域,由攻城武器做出的攻击受到-8减值,在此区域内进行的飞行检定尝试受到-12减值。此外,大体型生物在此区域内有需要进行检定的风险(注:指进行移动所需的力量或飞行检定),而中型或更小的生物则有可能被吹飞。此能力创造的飓风持续1轮。

此能力替换11级时的奥能技艺。



劇透 -   :
ome arcanists specialize in a school of magic and trade flexibility for focus. School savants are able to prepare more spells per day than typical arcanists, but their selection is more limited.
The school savant is an archetype of the arcanist class.
School Focus (Su)
At 1st level, a school savant chooses a school of magic. The arcanist gains the abilities granted by that school, as the arcane school class feature of the wizard, treating her arcanist level as her wizard level for these abilities. She can also further specialize by selecting a subschool. In addition, the arcanist can prepare one additional spell per day of each level she can cast, but this spell must be chosen from the selected school.
Finally, the arcanist must select two additional schools of magic as her opposition schools. Whenever she prepares spells from one of her opposition schools, the spell takes up two of her prepared spell slots. In addition, a school savant takes a –4 penalty on any skill checks when crafting a magic item that has a spell from one of her opposition schools as a prerequisite. A school savant cannot select the school understanding arcanist exploit.
This ability replaces the arcanist exploits gained at 1st, 3rd, and 7th levels.
« 上次编辑: 2020-04-16, 周四 23:01:12 由 灰骑士 »
情感为核,理智为锁,身是心的囚笼。以秩序之链驾驭混沌之兽,铸就纯粹之魂。

离线 shysifer

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Re: 自用自翻资源帖
« 回帖 #432 于: 2020-04-18, 周六 12:08:20 »
奥能师变体:天气术士(Aeromance)
出处:先祖之血(Blood of Ancient)

他们是风与天空无可争议的大师,并解开了大气魔法难以计数的秘密。这些秘密大多数都在其文明毁灭时被遗忘,但他们的一些魔法传统在岁月中被保存了下来。尽管天气法术的使用非常罕见,但如今一些奥能师们能与古代天气术士的空气技巧媲美。

大气精通(Su):天气术士专注于操纵天空与风的法术。当一名天气术士从她的奥能源泉中消耗1点点数以强化带有【气】【寒冷】【电】或【音波】描述符的法术施法者等级时,,那个加值额外增加1。在5级和之后每5级时这些法术施法者等级增加的数量额外多1(最高为20级时施法者等级额外+5)。

或者当天气术士从她的奥能源泉中消耗1点点数以增加带有【气】【寒冷】【电】或【音波】描述符的法术DC时,她额外增加1.这个加值在10级变为额外增加2.

此能力替换1级时的奥能技艺。

风之拥(Su):在5级时,一名天气术士可以从她的奥能源泉中消耗2点来呼唤风将其轻轻带至空中且保护她免受伤害。她如同受到法术凌空而行,并且被保护之风包裹,除了只围绕着天气术士且与她一同移动外,如同风墙术一般生效。两种效果皆持续1分钟。

此能力替换5级时的奥能技艺。

斥退暴风:11级时,一名天气术士可以通过从她的奥能源泉中消耗3点点数释放出强大的风力冲击来击退她的敌人。此能力的范围表现为以天气术士为中心20尺半径爆发或以天气术士所在空间为源点的40尺锥形。她在每次使用时可以选择风的形态。受影响的区域充斥着飓风(75mph),使得通常的远程攻击无法穿过这片区域,由攻城武器做出的攻击受到-8减值,在此区域内进行的飞行检定尝试受到-12减值。此外,大体型生物在此区域内有需要进行检定的风险(注:指进行移动所需的力量或飞行检定),而中型或更小的生物则有可能被吹飞。此能力创造的飓风持续1轮。

此能力替换11级时的奥能技艺。



劇透 -   :
ome arcanists specialize in a school of magic and trade flexibility for focus. School savants are able to prepare more spells per day than typical arcanists, but their selection is more limited.
The school savant is an archetype of the arcanist class.
School Focus (Su)
At 1st level, a school savant chooses a school of magic. The arcanist gains the abilities granted by that school, as the arcane school class feature of the wizard, treating her arcanist level as her wizard level for these abilities. She can also further specialize by selecting a subschool. In addition, the arcanist can prepare one additional spell per day of each level she can cast, but this spell must be chosen from the selected school.
Finally, the arcanist must select two additional schools of magic as her opposition schools. Whenever she prepares spells from one of her opposition schools, the spell takes up two of her prepared spell slots. In addition, a school savant takes a –4 penalty on any skill checks when crafting a magic item that has a spell from one of her opposition schools as a prerequisite. A school savant cannot select the school understanding arcanist exploit.
This ability replaces the arcanist exploits gained at 1st, 3rd, and 7th levels.


这个变体已经翻译过了,PF翻译专区《古国血脉》的帖子里有
[19:19] * Artoria|Saber 斩掉邪恶的LOLICON土司
[19:19] <Death> 请投破邪斩~~
[19:19] <DiceBot> Artoria|Saber进行一刀一刀割掉土司检定: d20=4
[19:19] <Artoria|Saber> ……
[19:19] <tooth|bower> 娃哈哈~~~
[19:19] <Death> ……
[19:19] <Artoria|Saber> 很好……
[19:20] <Artoria|Saber> DB你是在逼我发彪是吧?!!!!!!!!!!!!!!!
[19:20] <DiceBot> Artoria|Saber进行再来一次,怒了!DB你给我老实点!!!检定: d20=5
[19:20] <tooth|bower> ...
[19:20] <Artoria|Saber> - -#
[19:21] <Artoria|Saber> 看来几天没来,DB又开始皮痒了……
[19:21] * Artoria|Saber 九尾猫抽了DB
[19:22] <DiceBot> Artoria|Saber进行现在想起自己该干什么了吗?- -#检定: d20=20
[19:22] <Death> 终于想起来了……
[19:22] <Artoria|Saber> ……看,果然如此
[19:22] <Artoria|Saber> 抓来签名……

离线 魍魎

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Re: 自用自翻资源帖
« 回帖 #433 于: 2020-04-25, 周六 01:38:52 »
亚托库斯之火(Artokus's fire)
出自炼金术手册(Alchemy Manual) pg. 26

价格:100GP
重量:1磅
分类:炼金武器(Alchemical Weapon)
这种凝固的炼金武器效果如同炽火胶,但它的白炽火焰对直接命中的目标造成2d6火焰伤害并对目标相邻的生物造成1d6溅射伤害。

神话规则:当你投掷亚托库斯之火时,你可以消耗1点神话之力使火焰更为剧烈、持久。被亚托库斯之火直接命中的生物必须通过一次DC15的反射豁免,否则接下来每回合开始时都会受到1d4火焰伤害。着火的生物可用一个全回合动作尝试一次新的豁免。此效果持续轮数等于使用者的神话阶级,效果除此之外等同于“燃烧”怪物通用规则。(参考怪物手册第298页)以此方式使用的亚托库斯之火甚至可以在水下燃烧,受此效果影响的敌人无法用水扑灭火焰。

炼金配方:(20镁+25硝石+30酒精)/凝结;制造DC30
时间:1小时;工具:炼金师工作台;类型:炼金武器

劇透 -   :
Artokus's fire
Source Alchemy Manual pg. 26
Price 100 gp; Weight 1 lb.
Category Alchemical Weapons
Description
This congealed incendiary functions like alchemist’s fire, but its white-hot flames deal 2d6 points of fire damage on a direct hit and 1d6 points of splash damage to adjacent creatures.

Mythic: You can expend one use of mythic power while throwing a flask of Artokus’s fire to cause the substance to burn hotter and longer than normal. A creature struck by a direct hit of Artokus’s fire must succeed at a DC 15 Reflex save or continue to take 1d4 points of fire damage each round at the beginning of its turn. A burning creature can attempt a new save as a full-round action. This effect lasts for a number of rounds equal to the user’s mythic tier, and otherwise acts as the burn universal monster rule (Pathfinder RPG Bestiary 298). Artokus’s fire used in this way burns even underwater, offering no relief to creatures that try to extinguish the fire by dousing or immersing themselves in water.

Recipe (20 magnesium + 25 saltpeter + 30 spirit of wine)/congelation; Craft 30
Time 1 hour; Tools alchemist's lab; Type alchemical weapon
純美蘋果園 »譯文資料區 »Pathfinder »Pathfinder RPG »玩者手册(Player Companion) (版主群: 星, 黎白羽, 傻豆, 月夜白雨, 丞相) »【AM】《炼金术手册》(Alchemy Manual)
炼金术手册整本有翻过了。

离线 Blue-gen

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Re: 自用自翻资源帖
« 回帖 #434 于: 2020-05-09, 周六 19:52:28 »
骑士变体:巡回判官出自Path of the Hellknight pg. 32
一个巡回判官会宣称某个特定的地区,成为当地法律的专家,又或者成为一个可怕的刽子手。
巡回(Circuit,Ex):在1级时,巡回判官选择一个社区。在该社区或其25英里范围内,她在威吓、知识(本地)和察言观色的技能检定(以及任何其他与法律相关的技能检定,由DM决定)上获得骑士等级一半(至少1)的加值。每当他获得新的骑士等级时,他获得这个奖励的范围会再扩大25英里——2级50英里,3级75英里,以此类推。当巡回判官进入一个他已经一周或更长时间没有进入过的社区时,他在威吓鉴定中获得的上述加值额外提升2。
在第9级和第17级,巡回判官各可以选择另一个额外的社区获得此能力的加成。她可以从该社区(以及以前的社区)进行测量,以确定她是否在相关技能检查中获得此能力的奖金。
该能力取代战术,高等战术和战术大师

判决(Sentence,Ex)每天1次(原文这里是Once per day,但是后面描述每日次数的时候又说1级时1天两次,这边以后续描述为准)以一个迅捷动作,巡回判官可以对他视线中的敌人进行判决(Sentence)。巡回判官会获得只会对判决目标生效的各种加值。巡回法官从下列审判者审判中选择这些好处的形式:惩戒、正义、保护、纯净或制裁。
这些判决的好处仅适用于巡回法官和目标,以【保护】审判的AC加值为例,这个效果带来的AC加值仅适用于被判决的目标(不适用于在判决生效时攻击巡回法官的其他任何生物)。当判断判决的能力是如何生效时,将巡回判官的骑士等级作为有效审判者等级。
在1级时,巡回判官每天可以使用这个能力2次,在1级后的每3个骑士等级,这个能力的使用次数都会增加2次,最多达到19级的每日14次。巡回判官也可以用一个迅捷动作来切换他的判决,但是这会额外消耗这个能力的每日使用次数。
判决一个敌人需要巡回判官集中精力,这会使巡回判官的AC遭受-2减值,这个减值对巡回判官的判决目标不生效。
判决将会一直生效,直到目标死亡或失去知觉,或直到战斗结束。
在判断骑士道的挑战额外效果时,将本能力视为挑战。
本能力替代挑战。

重复起诉(Double Jeopardy,Ex)
在12级时,当巡回判官判决一个敌人时,可以选择两种审判官审判的效果而非一种。
使用这个能力不需要额外的花费判决次数。
本能力取代威迫挑战。

劇透 -   :
A circuit judge claims a specific region, becoming an expert in the local laws and, perhaps, becoming a fearsome executioner.
Circuit (Ex)
At 1st level, a circuit judge chooses a single community. While in that community or within 25 miles of it, she adds half her cavalier level (minimum 1) on Intimidate, Knowledge (local), and Sense Motive skill checks (as well as any other law-related skill checks, at the GM’s discretion). Whenever she advances in level, the range within which she gains this bonus expands by another 25 miles—50 miles at 2nd level, 75 miles at 3rd level, and so forth. This bonus on Intimidate checks increases by 2 when she enters a community within this area that she hasn’t visited for 1 week or more.

At 9th level and 17th level, the circuit judge can select another community within the range in which she gains this ability’s bonus. She can measure from that community (as well as previous communities) to determine whether she gains this ability’s bonus on the relevant skill checks.

This ability replaces tactician, greater tactician, and master tactician.

Sentence (Ex)
Once per day as a swift action, the circuit judge can choose one target within sight to sentence. The circuit judge gains the potential for a variety of bonuses related to that target. The circuit judge chooses the form of these benefits from the following list of inquisitor judgments: destruction, justice, protection, purity, or smiting.

The benefits of these judgments apply only to the circuit judge and the target—the protection judgment’s bonus to Armor Class, for example, applies only to attacks made by the sentenced target (not any creature who attacks the circuit judge while the judgment is active). Treat the circuit judge’s level as her inquisitor level for the purposes of determining how these judgments increase in power. The circuit judge can use this ability twice per day at 1st level, plus two additional times per day for every 3 cavalier levels beyond 1st, to a maximum of 14 times per day at 19th level. She can switch her sentence as a swift action, but doing so expends an additional daily use of this ability.

Sentencing a foe requires much of the circuit judge’s concentration. The circuit judge takes a –2 penalty to her Armor Class, except against attacks made by the target of her sentence.

The sentence remains in effect either until the target is dead or unconscious or until the combat ends.

Sentences are considered challenges for the purposes of the effects listed in the challenge section describing the cavalier’s order.

This ability replaces challenge.

Double Jeopardy (Ex)
At 12th level, whenever a circuit judge sentences a foe, she can gain the benefits of two inquisitor judgments against the foe instead of one.

Using this ability does not expend a daily use of sentence.

This ability replaces demanding challenge.
« 上次编辑: 2020-05-10, 周日 02:10:09 由 Blue-gen »

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Re: 自用自翻资源帖
« 回帖 #435 于: 2020-05-21, 周四 21:03:03 »
暮光代言人(歌者变体)
出自 边境英雄 第12页
只有最遗世独立的雪咒精灵会成为暮光代言人,他们以寻找并帮助非精灵社群为己任。这些精灵作为使节、说客、商人甚至顾命大臣的间谍活跃于异族中间。为了侍奉精灵神祇芬德烈莱拉,暮光代言人漫游于广阔的天地间,为他们的家园和人民警戒着一切威胁。

劇透 -   :
Twilight Speaker
Source Heroes from the Fringe pg. 12
From the extraordinarily reclusive Snowcaster elves come the twilight speakers, who consider it a sacred duty to seek out and befriend non-elven communities. These elves travel among outsiders as envoys, diplomats, traders, and even spies as events demand. Deeply devoted to the elven goddess Findeladlara, twilight speakers wander far and wide, vigilant for threats to their homes and their people.
暮光代言人是一个仅限于精灵选择的歌者变体。
劇透 -   :
Twilight speaker is a skald archetype that is available only to elves.
虔信(Devout):
暮光代言人必须信仰精灵神祇芬德烈莱拉,他的阵营必须与混乱善良相差不超过一阶以上。如果一名暮光代言人不满足上述条件的话,他将不能使用“激发热忱”和“芬德烈莱拉的祝福”。

劇透 -   :
Devout: A twilight speaker must worship the elven goddess Findeladlara, and his alignment must be within one step of chaotic good. A twilight speaker who does not meet these requirements cannot use inspired devotion or Findeladlara’s blessing.

暮光使者(Twilight Envoy):
暮光代言人在唬骗、交涉和察言观色上获得等同于他歌者等级一半的加值。
此能力替代逸闻知识。

劇透 -   :
Twilight Envoy: A twilight speaker gains a bonus equal to half his skald level on Bluff, Diplomacy, and Sense Motive checks.
This replaces bardic knowledge.

战怒之歌(Raging Song, Su):
暮光代言人获得以下战怒之歌。

劇透 -   :
Raging Song (Su): A twilight speaker gains the following raging songs.

    激发热忱(Inspired Devotion, Su):
暮光代言人激发人们内心的热诚而非狂怒。受到影响的盟友在攻击骰上获得+1表现加值并在豁免骰上获得+1士气加值。在6级、12级和18级,上述加值会增加1点。

劇透 -   :
Inspired Devotion (Su): The twilight speaker inspires fervor rather than fury. Affected allies gain a +1 competence bonus on attack rolls and a +1 morale bonus on saving throws. At 6th, 12th, and 18th levels, these bonuses increase by 1.

    巧言之歌(Song of Understanding, Su):
6级时,暮光代言人可以用他的战怒之歌来创造一道灵光,允许范围内的生物用其他种族的语言来交流。通过消耗4轮战怒之歌轮数,暮光代言人可以创造出一道灵光令他和以他为中心周围60尺范围内的生物获得巧言术的效果。这道灵光以歌者等级作为施法者等级判断其所有效果,包括持续时间。暮光代言人可以以一个标准动作消解此灵光。

劇透 -   :
Song of Understanding (Su): At 6th level, a twilight speaker can use his raging song to create an aura that allows creatures to speak and understand each others’ languages. By expending 4 rounds of raging song, the twilight speaker creates an aura that grants him and creatures in a 60-foot spread centered on him the effects of tongues. This aura uses the skald’s level as the caster level for all purposes, including duration. A twilight speaker can dismiss this aura as a standard action.

    隐秘旋律(Song of Secrecy, Su):
10级时,暮光代言人可以用他的歌曲从敌人的觉察下遮蔽盟友。受到影响的盟友在隐匿检定上获得等同于暮光代言人歌者等级一半的加值,并且他们可以在没有掩蔽或隐蔽的情况下尝试该检定。隐秘旋律只能被受到影响的人听见。

劇透 -   :
Song of Secrecy (Su): At 10th level, a twilight speaker can use his song to shroud allies from detection. Affected allies gain a bonus equal to half the twilight speaker’s skald level on Stealth checks, and they can attempt such checks without cover or concealment. Song of secrecy is audible only to those affected.

这些能力替代了激发狂暴,蛮力之歌和末日丧歌。
劇透 -   :
This replaces inspired rage, song of strength, and dirge of doom.

团队领域(Community Domain):
团队领域:2级时,暮光代言人获得团队领域并获得该领域的领域神授力量及法术。在决定领域相关能力时,将他的歌者等级作为牧师等级,并以他的魅力调整值代替感知调整值。
此能力代替多才多艺和通晓音律。

劇透 -   :
Community Domain: At 2nd level, a twilight speaker gains the Community domain and gains the powers and spells of the domain. He treats his skald level as his cleric level, and he uses his Charisma modifier in place of his Wisdom modifier for the purposes of the domain’s abilities.
This replaces versatile performance and well-versed.

芬德烈莱拉的祝福(Findeladlara’s Blessing, Su):
7级时,每日一次暮光代言人可以启动任何法术触发型或法术完成型道具,如同这个法术存在歌者法术列表中一样。他在13级和19级各额外获得一次此能力的每日使用次数。
此能力替代博学。

劇透 -   :
Findeladlara’s Blessing (Su): At 7th level, once per day a twilight speaker can activate any spell trigger or spell completion item as though the spell were on the skald spell list. He can use this ability an additional time per day at 13th and 19th levels.
This ability replaces lore master.

芬德烈莱拉之手(Findeladlara’s Hand):
芬德烈莱拉之手:20级时,暮光代言人可以任意使用芬德烈莱拉的祝福。
此能力替代歌者大师。

劇透 -   :
Findeladlara’s Hand: At 20th level, the twilight speaker can use Findeladlara’s blessing at will.
This replaces master skald.

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腰部奇物
« 回帖 #436 于: 2020-05-30, 周六 22:29:49 »

递减腰带(Diminishing Sash)出自《街头英雄》第14页
魔法灵光:微弱;施法者等级:3
槽位:腰带;价格:5000GP;重量:1磅
描述
乍一看,这种长度的棕色毛织物并没有什么独特之处;然而,在施法者的手中,它将会是一件狡猾的道具。佩戴递减腰带的人可以撕下该物品的一部分,并将其作为价值最多50金币的施法材料的替代品。每个从递减腰带上撕下的部分(这是一个包含在施法中的动作)为1个法术提供施法材料,而多个部分不能组合在一起以提供更昂贵的施法材料。在为50个法术提供过施法材料后,递减腰带将会变成一块非魔法的布条。
如果该腰带被用来为法术提供施法材料,而该法术通常不使用任何施法材料,或施法材料成本不超过1金币,则穿戴者释放法术时施法者等级+1。
劇透 -   :
Diminishing Sash
Source Heroes of the Streets pg. 14
Aura faint universal; CL 3rd
Slot belt; Price 5,000 gp; Weight 1lb.
Description
At first glance, there is nothing at all unique about this length of woven brown wool; however, in the hands of a spellcaster it can be a devious resource. The wearer of a diminishing sosh can tear off a piece of the item and use it as a substitute for spell components worth up to 50 gp. Each piece torn from a diminishing sash (an action subsumed in the casting of a spell) provides components for one spell, and multiple pieces cannot be combined to provide more expensive components. After providing the components for 50 spells, a diminishing sash becomes a nonmagical piece of cloth.
If the sash is used to generate material components for a spell that normally uses no components or components that cost 1 gp or less, the wearer casts the spell at +1 caster level
在自翻区没查到这个东西,稍微翻了一下,要是哪里已经有翻译的话,希望可以指条明路。
« 上次编辑: 2020-05-30, 周六 22:40:31 由 MAXATK »

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Re: 自用自翻资源帖
« 回帖 #437 于: 2020-06-13, 周六 13:12:43 »
自主绘圖裝置(Autonomous Cartographer)魔法照相機
出自《Seekers of Secrets pg. 55》
灵光:微弱预言系
CL:5
位置:
价格:2000gp
重量:0.5磅

  透过命令,此道具绘畫出你的周圍環境,极限為你的正常视野,就像平凡但能干的画師一樣描繪渲染它們。它不会記錄你不能看见的任何細节。自主绘圖裝置創造的地圖需要绘制于內部已裝配的1尺x4尺羊皮紙或捲軸。第二個命令將擦除捲軸內容,允许你再次使用它。你能以一个整轮动作插入或移除一个捲軸。

制作条件:制造奇物,抹消術(Erase)魔法伎倆(Prestidigitation)
制作成本:1000gp

劇透 -   :
Autonomous Cartographer
Source Seekers of Secrets pg. 55
Aura faint divination; CL 5th
Slot none; Price 2,000 gp; Weight 1/2 lb.
Description
Upon command, this item draws your surroundings, out to the limits of your normal vision, rendering them as if depicted by a competent but unexceptional artist. It does not record any details you cannot see. The autonomous cartographer creates the map as needed to fit upon a 1-foot-by-4-foot parchment or scroll contained within the item. A second command erases the scroll, allowing you to use it again. You may insert or remove a scroll as a full-round action.
Construction
Requirements Craft Wondrous Item, erase, prestidigitation; Cost 1,000 gp

https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Autonomous%20Cartographer
« 上次编辑: 2020-06-13, 周六 13:25:20 由 犬良人 »
While you live, shine
have no grief at all
life exists only for a short while
and Time demands his due

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Re: 自用自翻资源帖
« 回帖 #438 于: 2020-06-25, 周四 23:18:13 »
【PFS可用】风暴跨步(Storm Step)(一路火花带闪电)
出处:《元素血脉》Blood of the Elements pg. 13
学派:咒法系(传送)[电]
等级:奥能师/魔战/术士/女巫/法师3
动作:1个标准动作
成分:语言,姿势
范围:近距(25尺+5尺每2等级)
目标:自己
持续:瞬间
豁免:反射减半
法术抗力:可

你利用风暴之力化作一道狂暴炽烈的电元素移动一小段距离。

你必须和目的地之间有效果线或者指定往法术范围内某个方向移动特定的距离,对移动路径上的生物和物体造成每2施法者等级1d8的闪电伤害(最大5d8)。通过成功的反射豁免可使伤害减半。

如果路径上存在障碍物,照常对其造成伤害。如果伤害足以破坏它且法术射程允许,你就可以继续越过障碍物;否则,你将停止在障碍物附近的方格中且法术效果结束。



劇透 -  原文:
PFS Legal    Minor Reversion
Source:Blood of the Elements pg. 13
School conjuration (teleportation) [electricity]; Level magus 3, sorcerer/wizard 3, witch 3

CASTING

Casting Time 1 standard action
Components ??

EFFECT

Target you
Range close (25 ft. + 5 ft./2 levels)
Duration instantaneous
Saving Throw Reflex halves; Spell Resistance yes

DESCRIPTION

You are able to harness the power of the storm to transport yourself a short distance, by taking the form of a furious, sizzling bolt of elemental electricity.

You must either have line of sight to your destination or you must specify a direction and distance within range. Creatures and objects in the path of your passage take 1d8 points of electricity damage per 2 caster levels (maximum 5d8). A successful Reflex save halves the damage.

If your path intersects with a solid object, you damage the barrier accordingly. If the damage is enough to break through the barrier, you continue beyond the barrier as long as the spell’s range permits; otherwise, your movement stops in the square adjacent to the barrier and the effect ends.

但求无忧

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Re: 自用自翻资源帖
« 回帖 #439 于: 2020-07-09, 周四 15:24:25 »

递减腰带(Diminishing Sash)出自《街头英雄》第14页
魔法灵光:微弱;施法者等级:3
槽位:腰带;价格:5000GP;重量:1磅
描述
乍一看,这种长度的棕色毛织物并没有什么独特之处;然而,在施法者的手中,它将会是一件狡猾的道具。佩戴递减腰带的人可以撕下该物品的一部分,并将其作为价值最多50金币的施法材料的替代品。每个从递减腰带上撕下的部分(这是一个包含在施法中的动作)为1个法术提供施法材料,而多个部分不能组合在一起以提供更昂贵的施法材料。在为50个法术提供过施法材料后,递减腰带将会变成一块非魔法的布条。
如果该腰带被用来为法术提供施法材料,而该法术通常不使用任何施法材料,或施法材料成本不超过1金币,则穿戴者释放法术时施法者等级+1。
劇透 -   :
Diminishing Sash
Source Heroes of the Streets pg. 14
Aura faint universal; CL 3rd
Slot belt; Price 5,000 gp; Weight 1lb.
Description
At first glance, there is nothing at all unique about this length of woven brown wool; however, in the hands of a spellcaster it can be a devious resource. The wearer of a diminishing sosh can tear off a piece of the item and use it as a substitute for spell components worth up to 50 gp. Each piece torn from a diminishing sash (an action subsumed in the casting of a spell) provides components for one spell, and multiple pieces cannot be combined to provide more expensive components. After providing the components for 50 spells, a diminishing sash becomes a nonmagical piece of cloth.
If the sash is used to generate material components for a spell that normally uses no components or components that cost 1 gp or less, the wearer casts the spell at +1 caster level
在自翻区没查到这个东西,稍微翻了一下,要是哪里已经有翻译的话,希望可以指条明路。
我记得这东西是PFS不可用的