HEXBLADE at level 1 gets:
-Eldritch bold (Warlock Attack 1)
- Pact Reward (bonus to damage rolls -fey (DEX) or infernal (CON) pact)
- Pact Boon
--- Fey Pact: Soul Step (at will teleport when you drop enemy to 0)
--- Infernal Pact: Soul Feast (at will gain temp hp when you drop enemy)
- Pact Weapon:
---fey gives rapier that grants at will attack CHA vs AC, cold damage, +2 to all Defenses against the enemy until end of next turn; also grants encounter attack that does 2[w] cold and psychic and is CHA vs WILL
--- infernal gives heavy blade that grants at will attack CHA vs AC, necrotic damage and +2 Defenses as above; also grants encounter that does 2[w] fire and necrotic
fey blade is +3 prof and 1d10, infernal blade is +2 prof and 1d12.
They also get a Daily at level 1.
So in addition to eldritch blast, there is an at-will attack power that comes from their pact weapon.
Druid Daily
1: Heat Metal, Shillelagh, Vexing Overgrowth
2: Bear's Strength, Cat's Grace, Elk's Fortitude, Seed of Healing,
5: Destructive Harvest, Hunger of the Land, Life Blood Harvest
6: Eagle's Splendor, Owl's Wisdom, Serpent's Cunning, Leaf Wall
etc. etc.
Level 16: Thousand Faces - first mention of polymorph power -allows you to assume any humanoid form
Eagle's Splendor: Daily Minor, you or 1 ally, gains following until end of next extended rest: +1 to CHA attacks, +1 to Will, +2 CHA checks and CHA-based skill checks
Owl's Wisdom: low-light vision, +1 to Will, +2 to WIS checks and WIS-based skill checks
Serpent's Cunning: +1 to INT attacks, training in one skill, +2 to INT checks and INT-based skills
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