作者 主题: Essentials 資訊帖  (阅读 17711 次)

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离线 Alimus

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Re: Essentials 資訊帖
« 回帖 #40 于: 2010-08-28, 周六 19:11:36 »
推出午门斩首那可不都是背刺嚒@@
H什么的最讨厌了!


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离线 AlbertNi

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Re: Essentials 資訊帖
« 回帖 #41 于: 2010-08-28, 周六 21:42:48 »
那分明就是CDG...
突然之间不知道放神马签名好了……
哦对了,我也是新人了!

离线 BobbyLiu

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Re: Essentials 資訊帖
« 回帖 #42 于: 2010-08-28, 周六 21:49:24 »
4R比較讓人欣慰的是Controller終於不用誤傷隊友了...雖然也許只是對法師...
另外4E的靈能有些Build也能和戰系持穩了...可惜了全線縮水成茶几的Primal.
为啥我觉得法师误伤队友很萌呢

离线 水银

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Re: Essentials 資訊帖
« 回帖 #43 于: 2010-08-28, 周六 23:51:43 »
4R比較讓人欣慰的是Controller終於不用誤傷隊友了...雖然也許只是對法師...
另外4E的靈能有些Build也能和戰系持穩了...可惜了全線縮水成茶几的Primal.
为啥我觉得法师误伤队友很萌呢
那是因为你是法师...../me 其实觉得牧师不给队友治疗也挺萌的

离线 BobbyLiu

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Re: Essentials 資訊帖
« 回帖 #44 于: 2010-08-29, 周日 04:26:17 »
你才是法师你全家都是法师

离线 Sheepy

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Re: Essentials 資訊帖
« 回帖 #45 于: 2010-09-05, 周日 07:16:24 »
 :em032

Implement Expertise Category : Each implement expertise feat gives +1  feat bonus to implement attack rolls (increases by 1 at each tier), and  when using them with implement power:

Orb Expertise: +1 square to forced movement
Staff Expertise: don't provoke OA when making ranged or area attack
Wand Expertise: ignore partial and superior cover

Weapon Expertise Category: Each weapon expertise feat gives +1 feat bonus to weapon attack rolls (increases by 1 at each tier), and when using them with implement power:

Axe: re-roll 1s for damage
Bludgeon (hammer or mace): +1 to forced movement squares
Bow: +1/tier damage to creatures with nobody adjacent
Crossbow: ignore partial and superior cover
Heavy Blade: +2 defense against OA
Light Blade: +1/tier damage against CA creatures
Sling: don't provoke OA when making ranged attacks
Spear: +1/tier damage when charging
Staff: both Implement and Weapon feat bonus, plus attack reach +1

Master at Arms: Gives generic +1/tier feat bonus to attack rolls with  weapon attacks and minor action to sheath and then draw a weapon.


Great Fortitude: +2 FORT (+3 at 11th, +4 at 21st)
Implement Focus: +1/tier damage with proficient implement, can take more than once
Improved Defenses: +1/tier to FORT, REF, WILL
Iron Will: +2 WILL (+3 at 11th, +4 at 21st)
Lightning ReflexesL +2 REF (+3 @ 11, +4 @ 21)
Resilient Focus: +2 to Saves
Skill Focus: +3 to a skill, can be taken more than once
Superior Fortitude - req STR 15 or CON 15, gives same as Great Fortitude plus resist 3/tier ongoing damage
Superior Reflexes - req DEX or INT 15, same as Lightning Reflexes, plus gain CA against all enemies during first round
Superior Will - req WIS or CHA 15, gives Iron Will benefits plus save  vs. dazed or stunned at the start of your turn (even if an affect  wouldn't normally end on a save)
Weapon Focus: +1/tier damage for a weapon group, can take more than once.
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离线 Scrooge

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Re: Essentials 資訊帖
« 回帖 #46 于: 2010-09-06, 周一 09:32:47 »
+2防御对抗OA
他们好意思写出来吗?
为什么要签名呢?

离线 AlbertNi

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Re: Essentials 資訊帖
« 回帖 #47 于: 2010-09-06, 周一 10:28:03 »
我想说重刃本来就强……主要是可以法器化……
突然之间不知道放神马签名好了……
哦对了,我也是新人了!

离线 Scrooge

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Re: Essentials 資訊帖
« 回帖 #48 于: 2010-09-06, 周一 10:30:31 »
我想说重刃本来就强……主要是可以法器化……
轻刃也可以法器化...
不过重刃人人爱是真的
为什么要签名呢?

离线 aland

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Re: Essentials 資訊帖
« 回帖 #49 于: 2010-09-14, 周二 04:19:08 »
I have picked up Heroes of the Fallen Lands, and I will be replacing Versatile Expertise (Staffs and Rods) on my invoker with the new Staff Expertise feat, which gives the bonuses at levels 1, 11 and 21.  It also grants +1 reach for melee attacks, and any Area and Ranged powers that use it as an implement no longer provoke OAs.


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