Bloodclaw Weapon Level 2+
The hilt of this weapon digs into its wielder’s hand, drawing
blood while inflicting a more grievous wound upon an enemy.
Lvl 2 +1 520 gp Lvl 17 +4 65,000 gp
Lvl 7 +2 2,600 gp Lvl 22 +5 325,000 gp
Lvl 12 +3 13,000 gp Lvl 27 +6 1,625,000 gp
Weapon: Any melee
Enhancement: Attack rolls and damage rolls
Critical: +1d6 damage per plus
Power (Encounter): Free Action. Use this power when you
hit with this weapon. You take damage up to a maximum
of the weapon’s enhancement bonus (a +3 weapon deals
up to 3 damage to its wielder). This damage cannot be
reduced or prevented in any way. Increase the damage
your target takes by double the amount of damage you
took, triple if you are wielding the weapon in two hands.
Reckless Weapon Level 3+
Some fighters favor force over accuracy—this weapon is for
them.
Lvl 3 +1 680 gp Lvl 18 +4 85,000 gp
Lvl 8 +2 3,400 gp Lvl 23 +5 425,000 gp
Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp
Weapon: Any melee except reach weapons
Enhancement: Attack rolls and damage rolls
Critical: +1d8 damage per plus
Power (Encounter): Free Action. Use this power before
making a melee attack against an adjacent target. You
gain a power bonus to that attack’s damage roll equal to
twice this weapon’s enhancement bonus. You take a –2
penalty to AC until the end of your next turn.
CH流依旧坚挺