DECISIVE STRIKE Flurry of blows can be exciting to use—just look at all the attack rolls you can make—but in practice it can lead to a fl urry of misses. The decisive strike alternative class feature turns your typical combat maneuver from a whirl of action into a methodical and devastating attack.
Level: 1st.
Replaces: If you select this class feature, you do not gain flurry of blows (or any later improvements to that class feature).
Benefit: As a full-round action, make one attack with an unarmed strike or a special monk weapon, using your highest base attack bonus but taking a –2 penalty on this attack roll. If the attack hits, it deals double damage (as does any other attack you make before the start of your next turn). If you use this strike to deliver a stunning attack, increase the save DC to resist the stun by 2. This is an extraordinary ability. At 5th level, the penalty on the attack roll lessens to –1, and at 9th level it disappears. At 11th level, you can make two attacks when using this class feature, though no more than one attack can target a single creature. Both attacks use your highest base attack bonus.
原文在PHB2的51页,乾坤一击应该属于全回合动作发起的特殊攻击,而不是全回合攻击。