法师3牧师3进阶土灵士,全部选择加法师的SCL
译文:
法术全才(Spell Versatility):在第一级,土灵士学会将神术和奥术合为一体。他在获得法术和准备法术时按照单个施法者职业的正常方式进行。但是,当他施展等级等同于或低于法术全才值的任意法术时,他可以将所有职业的施法因子混合,以求得最大限度的优势。例如,某个4级土灵士在施展任何他已有的三级或更低等级的术士/法师法术时,不会有因为穿着盔甲而引起的奥术失效。(德鲁伊的禁用金属盔甲特性仍然适用于德鲁伊/土灵士,因为这是一种纯精神的誓言,而不是行动上的局限。)土灵士可以将感知调整值加到奥术的豁免DC上,也可以将魅力调整值或智力调整值加到神术的豁免DC上。假如施展某个法术既可以使用奥术材料又可以使用法器,他可以任选一种。一个具有法师、术士或吟游诗人等级的牧师/土灵士可以将任何已准备的适当等级的奥术或神术(领域法术除外)自发转化为相同等级或低等级的治疗或伤害法术,但是他必须具有牧师一样的施展该类型法术的能力。
原文:
Spell Versatility:At 1st level, the geomancer learns to blend divine and arcane magic. He still
acquires and prepares his spells in the normal manner for his individual spellcasting classes.
When he casts them, however,he can mix or match spellcasting parameters from any of his classes to gain the maximum possible advantage for any spell with a spell level equal to or less than his spell versatility score.
Thus, as a 4th-level geomancer, he can cast any of his 3rd-level or lower sorcerer/wizard spells with no chance of arcane spell failure from armor. (The druidic prohibition against metal armor still applies to druid/geomancers, however, since this stricture stems from a spiritual oath rather than a practical limitation.) The geomancer may use his Wisdom modifi er to set the save DC for arcane spells, or his Charisma or Intelligence modifi er (whichever he would normally use for arcane spells) to set the save DC
for divine spells. If a spell requires either an arcane material component
or a divine focus, he may use either.
A cleric/geomancer who also has levels of wizard, sorcerer, or bard can spontaneously convert any prepared arcane or divine spell (except a domain spell) of an appropriate level into a cure or inflict spell of equal or lower level, though he must be capable of casting the latter as a cleric.