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离线 安慧

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搬运一下,psychic灵能的消息
« 于: 2022-06-29, 周三 19:25:44 »
外网看到的,也不一定是真的(
引用
Psychic Spoilers from Know Direction’s coverage of the Dark Archive!

Here are my notes I took while re-watching Know Direction’s stream coverage of the Psychic class within the new book, Dark Archive!

NOT CONFIRMED: From the screenshot given from the Conscious Mind class feature, the additional unique cantrips are automatically granted instead of having to take a feat to get them.

Unleashed Psyche’s additional damage (Double the Spell’s Level) now works on cantrips, so long as they lack a duration and are Psychic spells (so no multi-class spells benefit). Unleashed Psyche is also at-will, and leaves you  Stupefied for 2 rounds. You cannot be Stupefied in order to Unleash your Psyche.

Each of the four Subconscious Minds come with a 1-Action ability they can use after they have Unleashed their Psyche. They are the following:

   •   Emotional Acceptance: “Restore Mind” A choice to either give a bonus to some saving throws, or provide some healing (2 + Double Level). The target is then immune for 10 minutes. Range is 30 ft.
   •   Gathered Lore: “Recall the Teachings” Prepare to Aid an ally, use Occultism for the associated check. No limitation aside from needing Unleashed Psyche.
   •   Precise Discipline: “Calculate Threats” Gain a bonus to AC and Reflex saves, similar in nature to Raise a Shield or Parry (not as big of a bonus as a regular Shield, but having it apply to both AC and Reflex).
   •   Wandering Reverie: “Fade into Daydreams” Illusion ability. Grants you concealment, unable to use the concealment to Hide or Sneak.

They mentioned two new Occult Cantrips (associated with Unbound Step, but available to any Occult Spellcaster). Phase Bolt lets you ignore bonuses to AC from Shield or from cover. Warp Step is 2 Actions and gives you a +5 foot bonus to Speed and lets you Stride twice. Amp’d Phase Bolt makes the target flat-footed to the attack (it’s going too fast/phasing through matter). Amp’d Warp Step is only 1-Action instead of 2-Actions, and heightened to 4th level lets you teleport straight to the destination without triggering reactions.

Guidance’s range goes way up if you have it as part of the Infinite Eye conscious mind.

Tangible Dream Conscious Mind: You get Dancing Lights and Shield as part of it. Dancing Lights can be further away from each other, and Amp’d Dancing Lights can dazzle enemies. Shield can be cast onto someone else within 30 feet of you, and Amp’d it gives you three layers to your Shield. Once you/ally uses the first layer, you lose the bonus to AC but can still Shield Block with the other two layers. Or you can block with 2 layers at once for 1.5x the Hardness, or block with all 3 layers for 2x the Hardness.

Psychic Dedication: Kind of redundant, due to NoNat accidentally showing the whole page on his stream, but Luis does confirm you get the conscious mind’s benefit to the cantrip you pick (the additional weight from Mage Hand, etc.). But if you hadn’t seen the NoNat stream, you get a psi cantrip with the amp version, and a Focus Pool of 1 point (or gain another Focus Point if you already have a Focus Pool).

Oscillating Wave: Grants you Produce Flame and Ray of Frost as cantrips, grants Burning Hands, Heat Metal, Fireball for spells to add to the repertoire. You switch between Cold and Fire damage with these spells (ala Black Mage in FFXIV).

Mind Shift: New trait on some of the feats. Lets you substitute the damage of the actions from feats with Mental damage instead and make it a Will save instead; if you are an Oscillating Wave Psychic, you can further replace the damage with Fire/Cold (whichever one you need to be switching to next).

New Feat Amps: “Mental Balm” is a 2nd level feat, changes your Amp to instead grant a +2 status bonus to Will saves against emotion effects for 1 minute. Can also be used to counteract Frightened effects. “Target of Psychic Ire” must be applied to a cantrip that takes 2 or more actions, and targets a creature (not recommended for allies for obvious reasons). Does 1d4 bludgeoning damage per spell level for 3 rounds, with a Reflex save every round.

Other New Feats:

“Psy Strikes” If your most recent action was to Unleash your Psyche or Cast a Spell, you add Force damage to your attacks. Seems to be a 4th level feat, so available to multi-classing at 8th level.

“Violent Unleash” When you Unleash your Psyche, as a Free action deal a bunch of Force damage within 20 feet of you (it’s also a Mind Shift feat, so you can sub out the damage for Mental/Fire/Cold as above). It leaves you Stunned 1 afterwards, however.

“Parallel Breakthrough” lets you take another conscious mind’s 1st psi cantrip with the Amp’d benefits, can even be the unique one.

“Brain Drain” is a 2-Action ability. Focus on one non-mindless enemy and have them make a Will save. On a failure, they become stupified and you regain a Focus Point. Once you get a Focus Point back in this way, you’re unable to do it again until your next daily preparations. But if they succeeded against it, you can try it again.

Subconscious Minds get an extra Psyche Action you can learn from them as a 10th level feat. Emotional Acceptance gets “Emotional Surge” 1-Action, while in your Psyche, you gain a +2 status bonus to attack rolls and skill checks until the start of your next turn.

“Dark Persona’s Presense” “NOOOOOOOOOOO!” “Shatter Space” (an Amp), “Wandering Thoughts” (a 16th level feat), “All in Your Head” (a Reaction) were name-dropped and given little detail about. “Cranial Detonation” from the playtest was mentioned as well, but seems they added a chaining effect to it (if the damage caused from CD does enough to trigger CD on those damaged by CD, it’ll cause them to CD as well).

There’s 4 20th level feats. One obviously gives an additional 10th level spell slot. The other named is “Twin Psyche”, which doubles the duration when you Unleash your Psyche (so from 2 rounds to 4 rounds). Other 20th level feats are “Become Thought” or “Reach Your Unlimited Potential”.

That’s all the info we could get from the Psychic coverage! Gonna post a comment later with screenshots of some of the art that was shown off during the stream, but otherwise, we gotta wait a while longer before the subs get their copies! Thanks so much for reading~
« 上次编辑: 2022-06-29, 周三 19:27:25 由 安慧 »

离线 Garrise

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Re: 搬运一下,psychic灵能的消息
« 回帖 #1 于: 2022-07-09, 周六 10:28:04 »
 :em001灵能没人回复是因为没翻译吗?
劇透 -   :
Unleashed Psyche’s additional damage (Double the Spell’s Level) now works on cantrips, so long as they lack a duration and are Psychic spells (so no multi-class spells benefit). Unleashed Psyche is also at-will, and leaves you  Stupefied for 2 rounds. You cannot be Stupefied in order to Unleash your Psyche.
解放灵智的额外伤害对戏法有效了,只要该戏法没有持续时间而且是灵能师的法术(即兼职拿来的无效)。解放灵智可以随意使用,但会导致你陷入2轮的呆滞。呆滞时不能解放灵智。

劇透 -   :
Each of the four Subconscious Minds come with a 1-Action ability they can use after they have Unleashed their Psyche. They are the following:

   •   Emotional Acceptance: “Restore Mind” A choice to either give a bonus to some saving throws, or provide some healing (2 + Double Level). The target is then immune for 10 minutes. Range is 30 ft.
   •   Gathered Lore: “Recall the Teachings” Prepare to Aid an ally, use Occultism for the associated check. No limitation aside from needing Unleashed Psyche.
   •   Precise Discipline: “Calculate Threats” Gain a bonus to AC and Reflex saves, similar in nature to Raise a Shield or Parry (not as big of a bonus as a regular Shield, but having it apply to both AC and Reflex).
   •   Wandering Reverie: “Fade into Daydreams” Illusion ability. Grants you concealment, unable to use the concealment to Hide or Sneak.
4个潜意识都伴随着一个单动作的能力,可以在解放灵智之后使用,分别是:
    情绪感受Emotional Acceptance:“恢复心灵Restore Mind”,选择在某些豁免骰上得到加值,或给一些治疗(2+等级x2)。目标之后免疫10分钟。30尺。
    汇聚学识Gathered Lore:“回忆教诲Recall the Teachings”,准备协助Aid一个盟友,在相关的检定上使用神秘技能。除了要求解放灵智以外没有别的限制。
    精密训导Precise Discipline:“计算威胁Calculate Threats”,AC和反射上获得加值,类似举盾或格挡(加值不如常规的盾牌,但同时对AC和反射有效)。
    放浪幻想Wandering Reverie:“白日幻梦Fade into Daydreams”,幻术能力,提供隐蔽,无法用于躲藏或潜行。

劇透 -   :
They mentioned two new Occult Cantrips (associated with Unbound Step, but available to any Occult Spellcaster). Phase Bolt lets you ignore bonuses to AC from Shield or from cover. Warp Step is 2 Actions and gives you a +5 foot bonus to Speed and lets you Stride twice. Amp’d Phase Bolt makes the target flat-footed to the attack (it’s going too fast/phasing through matter). Amp’d Warp Step is only 1-Action instead of 2-Actions, and heightened to 4th level lets you teleport straight to the destination without triggering reactions.
还提到了两个新的异能戏法(关联于无拘迈步Unbound Step(应该是显意识),但所有异能施法者都可以用)。相位矢Phase Bolt能忽略盾牌或掩体提供的AC加值。跃迁步Warp Step是2动的,让你获得速度+5尺并行走Stride两次。增幅的相位矢能让目标对该攻击措手不及(太快了或穿过了物质)。增幅的跃迁步只有1动,升阶到4环后能在不触发反应的情况下传送到目标地点。

劇透 -   :
Guidance’s range goes way up if you have it as part of the Infinite Eye conscious mind.
如果你的神导术是无限之眼Infinite Eye的一部分,那么其射程会增加。

劇透 -   :
Tangible Dream Conscious Mind: You get Dancing Lights and Shield as part of it. Dancing Lights can be further away from each other, and Amp’d Dancing Lights can dazzle enemies. Shield can be cast onto someone else within 30 feet of you, and Amp’d it gives you three layers to your Shield. Once you/ally uses the first layer, you lose the bonus to AC but can still Shield Block with the other two layers. Or you can block with 2 layers at once for 1.5x the Hardness, or block with all 3 layers for 2x the Hardness.
梦境具形Tangible Dream显意识:你获得舞光术Dancing Lights和护盾术Shield。舞光术彼此之间的距离变得更远,增幅的舞光术能晕眩敌人。护盾术能对30尺内的其他人施展,增幅后你的护盾术会有3层。一旦你或盟友使用了第一层,你失去了AC加值但仍然可以用剩下2层护盾术去盾牌格挡。你也可以一次性用掉2层,这样硬度是1.5倍。如果用掉3层,硬度变成2倍。

劇透 -   :
Psychic Dedication: Kind of redundant, due to NoNat accidentally showing the whole page on his stream, but Luis does confirm you get the conscious mind’s benefit to the cantrip you pick (the additional weight from Mage Hand, etc.). But if you hadn’t seen the NoNat stream, you get a psi cantrip with the amp version, and a Focus Pool of 1 point (or gain another Focus Point if you already have a Focus Pool).
灵能师入门Psychic Dedication:可以获得一个戏法的显意识加强效果,也能获得一个拥有增幅版本的灵能戏法,以及1点聚能池。

劇透 -   :
Oscillating Wave: Grants you Produce Flame and Ray of Frost as cantrips, grants Burning Hands, Heat Metal, Fireball for spells to add to the repertoire. You switch between Cold and Fire damage with these spells (ala Black Mage in FFXIV).
振荡波形Oscillating Wave:戏法是燃火术Produce Flame和寒霜射线Ray of Frost,法术库加入燃烧之手、灼热金属、火球术。这些法术在在寒冷和火焰伤害中切换(什么狒狒黑魔)。

劇透 -   :
Mind Shift: New trait on some of the feats. Lets you substitute the damage of the actions from feats with Mental damage instead and make it a Will save instead; if you are an Oscillating Wave Psychic, you can further replace the damage with Fire/Cold (whichever one you need to be switching to next).
移心Mind Shift:某些专长上的新特征。让你用心灵伤害替换专长给予的动作所造成的伤害,并改用意志豁免;如果是振荡波形的灵能师,你还能从火焰/寒冷中切换。

劇透 -   :
New Feat Amps: “Mental Balm” is a 2nd level feat, changes your Amp to instead grant a +2 status bonus to Will saves against emotion effects for 1 minute. Can also be used to counteract Frightened effects. “Target of Psychic Ire” must be applied to a cantrip that takes 2 or more actions, and targets a creature (not recommended for allies for obvious reasons). Does 1d4 bludgeoning damage per spell level for 3 rounds, with a Reflex save every round.
新的专长增幅:“心灵香油Mental Balm”,2级专长,将增幅改为对抗情绪效果的意志豁免上的+2状态加值,持续1分钟。也能用来反制恐惧效果。“灵怒标的Target of Psychic Ire”必须应用在一个花费2个或更多动作的戏法上,瞄准一个目标(不推荐瞄准盟友)。3轮内,每轮造成每法术等级1d4钝击伤害,且每轮都需要一个反射豁免。

劇透 -   :
Other New Feats:

“Psy Strikes” If your most recent action was to Unleash your Psyche or Cast a Spell, you add Force damage to your attacks. Seems to be a 4th level feat, so available to multi-classing at 8th level.

“Violent Unleash” When you Unleash your Psyche, as a Free action deal a bunch of Force damage within 20 feet of you (it’s also a Mind Shift feat, so you can sub out the damage for Mental/Fire/Cold as above). It leaves you Stunned 1 afterwards, however.

“Parallel Breakthrough” lets you take another conscious mind’s 1st psi cantrip with the Amp’d benefits, can even be the unique one.

“Brain Drain” is a 2-Action ability. Focus on one non-mindless enemy and have them make a Will save. On a failure, they become stupified and you regain a Focus Point. Once you get a Focus Point back in this way, you’re unable to do it again until your next daily preparations. But if they succeeded against it, you can try it again.
其他新专长:
灵能打击Psy Strike:最近的动作是解放灵智或施法的话,在攻击中加入力场伤害。似乎是4级专长,兼职8级可拿。
暴力解放Violent Unleash:解放灵智时,自由动作对你周围20尺内造成一堆力场伤害(移心效果,可以改心灵/火焰/寒冷)。但会让你震慑1。
平行突破Parallel Breakthrough:让你拿另一个显意识的1环灵能戏法,且可增幅,甚至可以是独特的(没看懂)。
大脑汲取Brain Drain:2动。专注于一个有心智敌人,让它过意志。失败时,它呆滞,你获得聚能点。如果你成功获得了聚能点,下一次每日准备之前都不能再这么做。但如果敌人豁免成功,你还能继续汲取。

劇透 -   :
Subconscious Minds get an extra Psyche Action you can learn from them as a 10th level feat. Emotional Acceptance gets “Emotional Surge” 1-Action, while in your Psyche, you gain a +2 status bonus to attack rolls and skill checks until the start of your next turn.

“Dark Persona’s Presense” “NOOOOOOOOOOO!” “Shatter Space” (an Amp), “Wandering Thoughts” (a 16th level feat), “All in Your Head” (a Reaction) were name-dropped and given little detail about. “Cranial Detonation” from the playtest was mentioned as well, but seems they added a chaining effect to it (if the damage caused from CD does enough to trigger CD on those damaged by CD, it’ll cause them to CD as well).
潜意识获得一个额外的灵智动作,可以在10级时通过专长选取。情绪感受拿到“情绪涌动”1动,灵智中,你获得攻击骰和技能检定+2状态加值,直到你下一回合开始。
“黑暗人格显现Dark Persona's Presence”,“不!!!!!NOOOOOOOOOOO!”,“粉碎空间Shatter Space”(增幅),“徘徊思念Wandering Thoughts”(16级专长),“全在你脑中All in Your Head”(反应),都只提了一下名字但没给多少细节。测试版的“颅骨炸弹Cranial Detonation”也提到了,但似乎加了一个连锁效果(如果颅骨炸弹造成的伤害足够,可以触发受伤人继续发动颅骨炸弹)。

劇透 -   :
There’s 4 20th level feats. One obviously gives an additional 10th level spell slot. The other named is “Twin Psyche”, which doubles the duration when you Unleash your Psyche (so from 2 rounds to 4 rounds). Other 20th level feats are “Become Thought” or “Reach Your Unlimited Potential”.

That’s all the info we could get from the Psychic coverage! Gonna post a comment later with screenshots of some of the art that was shown off during the stream, but otherwise, we gotta wait a while longer before the subs get their copies! Thanks so much for reading~
有4个20级专长。1个显然是给10环法术位。另一个是“孪生灵智Twin Psyche”,解放灵智持续时间翻倍(从2轮变成4轮)。其他的20级专长叫“化身思念Become Thought”或“潜能无限Reach Your Unlimited Potential”。

没了。
莉维娅:限制解除AB
莉维娅:2D+26 回避
DiceBot : (2D6+26) → 2[1,1]+26 → 28
莉维娅:打击干扰
莉维娅:2D+26 回避
DiceBot : (2D6+26) → 2[1,1]+26 → 28
莉维娅:(???
DM:(????

离线 Xtoril

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Re: 搬运一下,psychic灵能的消息
« 回帖 #2 于: 2022-07-09, 周六 14:03:10 »
畢竟大家都知道施法者就那樣,根源異能怎麼可能弱到哪裡去(X
不過感覺起來靈能某種程度真的是把大家開玩笑說得
施法者就靠戲法打就好了作為特色的類型,基礎的解放靈智主動性增強了也是好事情
畢竟會拖超過3回合以上的戰鬥即使站在最遠也該捲入戰區了
然後NOOOOOOOOOOO!實在過於生草
« 上次编辑: 2022-07-09, 周六 14:06:19 由 Xtoril »

离线 宇治橋姬帕露西

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Re: 搬運一下,psychic靈能的消息
« 回帖 #3 于: 2022-07-10, 周日 02:22:08 »
平行突破是指可以拿其他顯意識獨有的起始戲法吧,感覺10級往上了

离线 钐杉

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Re: 搬运一下,psychic灵能的消息
« 回帖 #4 于: 2022-07-10, 周日 19:19:44 »
 Playtest时候的表现约等于白板异能表,希望正式版能加强点。
每天诗人术士玩来玩去也太寄了。