Spells using the fortify seed grant a +1 enhancement bonus to whichever one of the following the caster chooses:
- Any one ability score.
- Any one kind of saving throw.
- Spell resistance.
- Natural armor.
The fortify seed can also grant energy resistance 1 for one energy type or 1 temporary hit point. For each additional +1 bonus, point of energy resistance, or hit point, increase the Spellcraft DC by +2.
Fortify Seed加Enhancement Bonus没有极限。