作者 主题: 【HoHC】铳士变体-护王典卫(Thronewarden)  (阅读 5685 次)

副标题: 标动无消耗无豁免打恍惚,突袭轮永远可动,还有能力让队友一起动

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【HoHC】铳士变体-护王典卫(Thronewarden)
« 于: 2017-03-02, 周四 06:27:20 »
引述:皇庭英豪《Heroes of The High Court》

铳士变体-护王典卫(Thronewarden)

『...他在一瞬间作出了反应,完全不假思索,仿佛天生就有这样的反应。他大步奔前,两只手迅速地从枪套里拔出手枪。枪托捏在手里显得很沉,给他心定的感觉...』
                                                                                                                                                           ——《黑暗塔1:枪侠》


昼警夕惕的护王典卫能迅速地察觉危机并加以阻止,他们最早是由阿肯斯塔大公國率先雇佣。而如今,无论是在莽吉荒原的丛林厅殿,或是奈克斯的三九议会的内廷,还是镣铐岛暴风王的群英会上都能发现这群守望者的身影。

本职技能:护王典卫把察言观色加到本职技能列表中,把唬骗从本职技能列表中移除。这调整了护王典卫的本职技能。

一触即发(Hair-Trigger Reflexes,Ex):2级时,只要护王典卫拥有至少1点勇毅值,他就能在突袭轮行动,即使他没能发现敌人也是如此,然而在轮到护王典卫行动前,他仍会处于措手不及。此外,护王典卫在先攻上得到+1加值,并在2级后的每4个铳士等级再+1。最后,在10级时,他能消耗1点勇毅,以在突袭轮中同时进行一个标准动作和移动动作,或者是一个整轮动作。这项能力替代机敏。

析微察异(Eye for Trouble,Ex):4级时,护王典卫能在尝试察觉检定或察言观色检定时消耗1点勇毅,使该检定结果增加1d6点。他必须在骰出检定数值但宣布结果之前使用此能力。这项能力替代4级时的奖励专长。

典卫炫技(Deeds):护王典卫获得如下炫技:

警告射击(Warning Shot,Ex):7级时,拥有至少1点勇毅值的护王典卫可以通过一个标准动作,对一个可以用火器正常瞄准的生物进行射击,并故意失手,让其三思而后行。该生物在下一个回合内处于恍惚状态。若护王典卫在突袭轮对一个还没轮到它行动的生物使用了该能力,如果该生物能在突袭轮中行动,那么它将失去在突袭轮里面的动作。这项炫技替代惊异射击。

鸣枪为号(Opening Shot,Ex):11级时,护王典卫能在突袭轮内以一个标准动作消耗1点勇毅值朝天开火以号召他的盟友采取行动。30尺内任何无法在突袭轮正常行动的盟友得以在突袭轮的最后行动。行动顺序由他们的先攻结果决定,然后在接下来的战斗轮里按照正常先攻顺序行动。而能在突袭轮正常行动,且还没行动的盟友则可以进行一个需要整轮时间的动作,而不是一个移动动作或者标准动作。这项炫技替代伤口出血。


劇透 -  原文:
Thronewarden(Gunslinger Archetype )

As vigilant sentinels, thronewardens identify and head off trouble. First employed in the Grand Duchy of Alkenstar, they are now also found in the jungle courts of the Mwangi Expanse, the lesser chambers of Nex’s Council of Three and Nine, and the Hurricane King’s gatherings in the Shackles.

Class Skills: A thronewarden adds Sense Motive to her list of class skills, instead of Bluff. This alters the gunslinger’s class skills.

Hair-Trigger Reflexes (Ex): At 2nd level, as long as she has at least 1 grit point, a thronewarden can act in a surprise round even if she doesn’t notice her enemies, though she remains flat-footed until she acts. In addition, she gains a +1 bonus on initiative checks. This bonus increases by 1 for every 4 gunslinger levels beyond 2nd. Finally, at 10th level, she can spend 1 grit point to take both a standard action and a move action (or a full-round action) during the surprise round. This ability replaces nimble.

Eye for Trouble (Ex): At 4th level, a thronewarden can spend 1 grit point when she attempts a Perception or Sense Motive check to roll 1d6 and add the result to the check. She can do this after she attempts the check but only before the result is revealed. This ability replaces the bonus feat gained at 4th level.

Deeds: A thronewarden has access to the following deeds. Warning Shot (Ex): At 7th level as a standard action, a thronewarden with at least 1 grit point can purposely miss a creature that she could normally target with a firearm attack and make it second-guess its actions. The creature is staggered on its next turn. If a thronewarden uses this ability in a surprise round on a creature that has not yet acted, that creature instead loses its surprise-round action if it has one. This deed replaces startling shot.

Opening Shot (Ex): At 11th level as a standard action, a thronewarden can call her allies to action in a surprise round by spending 1 grit point and shooting a firearm into the air. Any allies within 30 feet who would not normally be able to act in the surprise round can act at the end of the surprise round (their order is determined by their initiative results; they act in normal initiative order in following rounds). Allies who would normally act in the surprise round but who have not yet acted can take a full round’s worth of actions instead of just a move or standard action. This deed replaces bleeding wound.

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Re: 【HoHC】铳士变体-护王典卫(Thronewarden)
« 回帖 #1 于: 2017-03-02, 周四 17:36:35 »
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你是光,我是影。光照耀着影,影守护着光。我们是最疏离的双生子,我们是最亲密的陌生人...