做了张比较奇葩的毒系打击者。
====== Created Using Wizards of the Coast D&D Character Builder ======
Nill, level 12
Drow, Executioner|Rogue, Master of Poisons
Guild Attacks (Hybrid): Red Scales (Hybrid)
Hybrid Executioner: Hybrid Executioner Fortitude
Hybrid Talent: Rogue Combat Talent
Rogue Combat Talent: Rogue Weapon Talent (Hybrid)
Hybrid Poison Use 5: Nitharit Poison Recipe
Darkfire: Darkfire Intelligence
FINAL ABILITY SCORES
Str 11, Con 12, Dex 22, Int 18, Wis 9, Cha 15.
STARTING ABILITY SCORES
Str 10, Con 11, Dex 17, Int 15, Wis 8, Cha 12.
AC: 27 Fort: 20 Reflex: 26 Will: 23
HP: 79 Surges: 7 Surge Value: 19
TRAINED SKILLS
Acrobatics +17, Athletics +11, Perception +10, Thievery +17, Stealth +19, Endurance +12
UNTRAINED SKILLS
Arcana +10, Bluff +8, Diplomacy +8, Dungeoneering +5, Heal +5, History +10, Insight +5, Intimidate +10, Nature +5, Religion +10, Streetwise +8
FEATS
Level 1: Light Blade Expertise
Level 2: Venom Hand Killer
Level 4: Hybrid Talent
Level 6: Venom Hand Master
Level 8: Venom Hand Assassin (retrained to Superior Will at Level 11)
Level 10: Warrior of the Wild
Level 11: Persistent Poison
Level 12: Venom Master
POWERS
Hybrid at-will 1: Gloaming Cut
Lolthtouched: Darkfire
Hybrid at-will 1: Quick Lunge
Hybrid at-will 1: Poisoned Dagger
Hybrid encounter 1: Assassin's Strike (Hybrid)
Hybrid utility 2: Fleeting Ghost
Hybrid encounter 3: Low Slash
Hybrid daily 5: Hybrid Poison Use 5
Hybrid utility 6: Vanish
Hybrid encounter 7: Snap Shot
Hybrid daily 9: Knockout
Hybrid utility 10: Promise of Retribution
ITEMS
Nitharit Poison (heroic tier), Rhythm Blade Dagger +1, Eberron Shard of Bleeding Wounds (heroic tier), Iron Armbands of Power (heroic tier), Spiderkissed Dagger +3, Caustic Whetstone (heroic tier) (12), Curse Eye Tattoo (heroic tier), Gauntlets of Blood (heroic tier), Boots of the Fencing Master (heroic tier), Amulet of Aranea +2, Repulsion Leather Armor +2, Helm of Seven Deaths, Belt of Dwarvenkind, Obsidian Steed (heroic tier), Bag of Holding (heroic tier), Adventurer's Kit, Climber's Kit, Thieves' Tools, Disguise Kit
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主要利用刺客随意Poisoned Dagger,通过加毒伤害和控豁免来提高输出效率。
用毒匕首,专长可以击穿毒抗,典范是游荡者的,加智调的毒伤。卓尔妖火命中的敌人还受5点毒易伤至遭遇结束。
刺客毒药配合威能的毒必中效果和龙晶,每击4点持续毒伤,目标第一次豁免-6,(爆AP发动纹身效果-2,挨打后发动披风威能可以再-2),豁免不过就变持续7点毒伤。如果上了酸磨石还再加4持续酸伤。
随意一击伤害是1d4+20+2d8,持续4毒4酸。
boss战可以先挨一次打然后传走再传回,妖火的易伤5加上10级辅助的5点威能加值,再加上9级带昏迷效果的每日、带武器娴熟、刺客打击和毒、酸效果的毒匕首,带偷袭的游荡者次要打,以及猎手标的。一轮输出也还算说得过去。之后一轮还有远程的次要打,持续伤害也够敌人喝一壶的。
不过实际输出可能还是比不了双冰刀软或者匕首大师贼等等。好处在于不需要CA就能输出,也不怎么怕DM放免疫怪。防低主要靠装备和传送提高生存力了。
但是由于混职每天只能做2瓶毒药,导致有些战斗要牺牲一定的打击能力。降敌豁免也没找到更好的资源。
大侠们有没有什么好的优化建议?