Shadow类法术是partially real。
我的看法是,其中的防御效果可以视为直接产生相应百分比的效果。比如用shadow evocation放的fire shield可以减免10%的fire或cold,其攻击性效果则照常进行disbelief豁免。
Shadow的形状、外观,以及无确切数值的属性均与模仿对象完全相同,因此daylight的模拟版效果与正宗版是一样的,可以抵消魔法黑暗,但不能反制。
Nondamaging effects have normal effects except against those who disbelieve them. Against disbelievers, they have no effect. 这句话看来还是指针对敌方的状态法术之类。其实这句话还不如没加的好,因为If the disbelieved attack has a special effect other than damage, that effect is one-fifth as strong (if applicable) or only 20% likely to occur. 有这句就够了,简单明白。现在一个状态法术还要分成伤害附带状态和单纯状态,无端增加麻烦。