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引述: lsr 于 2013-05-12, 周日 19:32:01引述: zghzgh1779 于 2013-05-12, 周日 13:24:19引述: luodog 于 2013-05-12, 周日 11:31:42关于战士冲锋打断sleep的例子我记得DND施法里面one round和one full round是不同的?我觉得后者就是前者的误写,或者说3e遗毒?在施法时间的说明中,无论是phb、rotg还是rc,都没有出现1 full round的类型;尽管存在casting time:1 full round的法术,但是有人找过,同本书中就没有casting time:1 round的法术了……不同无误。faq:引用 A sorcerer needs at least a full-round action to cast any spell modified by a metamagic feat. Does this mean the spell takes effect in the following round, or does it go off at the end of the round in which it is cast? Despite the similarity in wording, a spell that requires a “full-round action” to cast (such as that required by a metamagic-affected sorcerer spell) isn’t the same as a spell with a “1-round casting time” (such as that of a summon monster spell). The former takes your entire turn to complete, while the latter takes your entire turn as well as the time between the end of your turn and the start of your next turn. A full-round action, such as the run action or the withdraw action, requires an entire round to complete but ends on the same turn that it began (although you can split it between two consecutive turns, as described under the “Start/Complete Full-Round Action” entry on page 142 in the PH). Thus, a spell that requires a full-round action to cast is completed at the end of the caster’s turn. 以及没见到说时停不能超魔?然而我再重申一遍3r版本的casting time项的说明中(phb、rotg、rc)实际上都不存在1 full round,3e才有这个faq一针对的是术士超魔的问题,二这里说的也不是a spell with a“casting time:1 full round”而是a spell that requires a “full-round action” to cast 同样没有任何证据表明a spell with a“casting time:1 full round”可以等效成a spell that requires a “full-round action” to cast,原因见第一句 实际上确实有casting time:1 full round action的存在,然而几乎都是九剑的blade magic(至少我没找到例外),而blade magic也很负责任地说明了initiation action;又及同名法术,比如fire wings,在cd中是1 full round,但是在spc中描述几乎不变,casting time被重写成了1 round了……
引述: zghzgh1779 于 2013-05-12, 周日 13:24:19引述: luodog 于 2013-05-12, 周日 11:31:42关于战士冲锋打断sleep的例子我记得DND施法里面one round和one full round是不同的?我觉得后者就是前者的误写,或者说3e遗毒?在施法时间的说明中,无论是phb、rotg还是rc,都没有出现1 full round的类型;尽管存在casting time:1 full round的法术,但是有人找过,同本书中就没有casting time:1 round的法术了……不同无误。faq:引用 A sorcerer needs at least a full-round action to cast any spell modified by a metamagic feat. Does this mean the spell takes effect in the following round, or does it go off at the end of the round in which it is cast? Despite the similarity in wording, a spell that requires a “full-round action” to cast (such as that required by a metamagic-affected sorcerer spell) isn’t the same as a spell with a “1-round casting time” (such as that of a summon monster spell). The former takes your entire turn to complete, while the latter takes your entire turn as well as the time between the end of your turn and the start of your next turn. A full-round action, such as the run action or the withdraw action, requires an entire round to complete but ends on the same turn that it began (although you can split it between two consecutive turns, as described under the “Start/Complete Full-Round Action” entry on page 142 in the PH). Thus, a spell that requires a full-round action to cast is completed at the end of the caster’s turn. 以及没见到说时停不能超魔?
引述: luodog 于 2013-05-12, 周日 11:31:42关于战士冲锋打断sleep的例子我记得DND施法里面one round和one full round是不同的?我觉得后者就是前者的误写,或者说3e遗毒?在施法时间的说明中,无论是phb、rotg还是rc,都没有出现1 full round的类型;尽管存在casting time:1 full round的法术,但是有人找过,同本书中就没有casting time:1 round的法术了……
关于战士冲锋打断sleep的例子我记得DND施法里面one round和one full round是不同的?
A sorcerer needs at least a full-round action to cast any spell modified by a metamagic feat. Does this mean the spell takes effect in the following round, or does it go off at the end of the round in which it is cast? Despite the similarity in wording, a spell that requires a “full-round action” to cast (such as that required by a metamagic-affected sorcerer spell) isn’t the same as a spell with a “1-round casting time” (such as that of a summon monster spell). The former takes your entire turn to complete, while the latter takes your entire turn as well as the time between the end of your turn and the start of your next turn. A full-round action, such as the run action or the withdraw action, requires an entire round to complete but ends on the same turn that it began (although you can split it between two consecutive turns, as described under the “Start/Complete Full-Round Action” entry on page 142 in the PH). Thus, a spell that requires a full-round action to cast is completed at the end of the caster’s turn.
引述: 星踪幻影 于 2013-05-12, 周日 02:03:19法术持久时间停止好办法,于是启用龙杂志的神奥转换再去神圣超魔掉法术持久- -!
法术持久时间停止
神奥转换上面说了是龙杂(虽然我没见过神圣超魔是cd法术持久是ca