我觉得接触法术特别说明了:
如果在暂不散发时接触到了任何东西或者任何人,即便是无意的,该法术都将释放。
如果这次攻击命中了,你可以造成正常的徒手攻击或天生武器伤害,同时法术释放。(作为上一条的一个实例)
才有擒抱先释放法术?
这样说来我可以在一轮内先作擒抱尝试,失败后马上补个拌摔尝试
理由1,都是接触攻击
理由2,都是徒手攻击
理由3,都是攻击动作
理由4,我前一轮用了准备动作准备了一个擒抱,并放弃了攻击,消耗了标准动作,所以本轮可以用标准动作合并一个接触拌摔
因为理由3,都是攻击动作,所以不能成立,就像你不能同时做两个标准动作一样
如楼上,擒抱传递hold法术,理由不基于擒抱的攻击,而基于hold法术
姆,感觉还是有点问题
原文是
Holding the Charge:If you don’t discharge the spell in the round
when you cast the spell, you can hold the discharge of the spell
(hold the charge) indefinitely. You can continue to make touch
attacks round after round. You can touch one friend as a standard
action or up to six friends as a full-round action. If you touch
anything or anyone while holding a charge, even unintentionally,
the spell discharges. If you cast another spell, the touch spell
dissipates. Alternatively, you may make a normal unarmed attack (or
an attack with a natural weapon) while holding a charge. In this
case, you aren’t considered armed and you provoke attacks of
opportunity as normal for the attack. (If your unarmed attack or
natural weapon attack doesn’t provoke attacks of opportunity,
neither does this attack.) If the attack hits, you deal normal damage
for your unarmed attack or natural weapon and the spell discharges.
If the attack misses, you are still holding the charge.
这里列举了暂不散发后五种行为及后果:continue to make touch attacks、 touch one friend or up to six friends、touch anything or anyone、cast another spell、make a normal unarmed attack or natural weapon attack。个人觉得touch anything or anyone是为了说明像开门、拣东西等等不属于有意的近战接触之外的行为的,作为擒抱、摔绊并释放的理由未免牵强了些。
参考CA的类武器规则:
Any spell that requires an attack roll and deals damage functions
as a weapon in certain respects. As such, several feats
that improve weapon performance can be used to enhance
weaponlike spells.
个人认为,hold的法术应该算作一种近战\远程接触的武器,和徒手近战接触攻击应该不算一个。这样用hold的法术做擒抱需要的近战接触应该是不可以的。这里可以不太恰当地类比为hold一个元素球后扔炽火胶,要骰一个AB还是两个的问题。