作者 主题: 关于3R跳劈的伤害加成  (阅读 4840 次)

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离线 BobbyLiu

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Re: 关于3R跳劈的伤害加成
« 回帖 #10 于: 2012-09-24, 周一 17:30:52 »
唔,如果是errata之前的跳劈和大猛力的话确实是这样不能叠加,但是errata之后的叙述应该是可以的。

errata之前:
劇透 -   :
LEAP ATTACK
You can combine a powerful charge and a mighty leap
into one devastating attack.
Prerequisites: Jump 8 ranks, Power Attack.
Benefit: You can combine a jump with a charge against
an opponent. If you cover at least 10 feet of horizontal
distance with your jump, and you end your jump in a
square from which you threaten your target, you can
double the extra damage dealt by your use of the Power
Attack feat. If you use this tactic with a two-handed
weapon, you instead triple the extra damage from Power
Attack.
This attack must follow all the normal rules for using
the Jump skill and for making a charge, except that you
ignore rough terrain in any squares you jump over.

劇透 -   :
Supreme Power Attack: A 10th-level frenzied berserker
gains a +2 bonus on her melee damage rolls for every –1
penalty she takes on her melee attack rolls when using the
Power Attack feat (or +4 for every –1 penalty if wielding
a two-handed weapon other than a double weapon). This
benefi t does not stack with the effects of Power Attack or
Improved Power Attack.

errata
劇透 -   :
Page 110: Leap Attack
The second sentence of the Benefit paragraph should
read as follows:
If you cover at least 10 feet of horizontal distance with
your jump, and you end your jump in a square from
which you threaten your target, you deal +100% the
normal bonus damage from your use of the Power
Attack feat.

Page 36: Frenzied Berserker’s Supreme
Power Attack (class feature)
The supreme power attack class feature should read as
follows:
Supreme Power Attack: A 10th-level frenzied
berserker deals +100% the normal damage from her use
of the Power Attack feat. In other words, when using
the Power Attack feat, a frenzied berserker wielding a
two-handed weapon gains a +4 bonus on damage rolls
(instead of a +2 bonus) for each –1 penalty she applies
to her attack rolls.

跳劈那个errata是更加明确地说(单手的情况)从增加伤害变成了增加100%伤害不论,
大猛力的errata则改了很多。errata之前说的是这个能力允许你用1点AB换4点伤害而不能和猛力叠加,换言之可以理解为两个不同的能力,但errata之后变成了在使用power attack的时候增加100%伤害,这样自然就可以和其他增加跳劈伤害的效果叠加。

换言之,单手武器的情况下,-1AB带来
normal =+1damage
跳劈 +100%
大猛力+100%
---------------------=+3 damage

双手武器的话,-1AB带来
normal=+2 damage
跳劈=+200%
大猛力=+100%
----------------------=+8 damage

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Re: 关于3R跳劈的伤害加成
« 回帖 #11 于: 2012-09-24, 周一 17:44:49 »
你的重点抓错了,如同我一直强调的,这两个能力之间没有任何关系

这是两个完全不相干的能力,其间即不存在指向关系,也不存在依存关系。
所以不管这二者的描述多么相似,他们中的任意一个都不能用来对另一能力进行推论。
所以不要在意在意这两个能力前半句描述的异同(事实上我也觉得勘误后的叙述很脑残),只要关心后半句,对于使用双手武器时的具体判定就好了
好像我之前那个帖子理解有点误会,不过问题应该算是回答了的。严格按照规则来说的话,双手武器跳劈会使power attack的额外伤害变成(猛力专长的normal)的三倍,也就是6。事实上这个问题的焦点并不是跳劈的叙述,而是power attack的叙述,也就是说对power attack而言到底什么是normal
解释1:-1AB+1伤害是normal,使用双手武器的时候可以加倍这个normal伤害。这种情况下跳劈会变成-1+3
解释2:单手时-1AB+1dmg,双手时-1AB+2dmg是normal。这种情况下跳劈会变成-1+6
根据power attack的叙述我还是觉得normal应该取2的解释也就是normal=没有跳劈有猛力时候的normal

附power attack
劇透 -   :
POWER ATTACK [GENERAL]
Prerequisite: Str 13.

Benefit: On your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.

Special: If you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls. You can’t add the bonus from Power Attack to the damage dealt with a light weapon (except with unarmed strikes or natural weapon attacks), even though the penalty on attack rolls still applies. (Normally, you treat a double weapon as a one-handed weapon and a light weapon. If you choose to use a double weapon like a two-handed weapon, attacking with only one end of it in a round, you treat it as a two-handed weapon.)

A fighter may select Power Attack as one of his fighter bonus feats.

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Re: 关于3R跳劈的伤害加成
« 回帖 #12 于: 2012-09-24, 周一 17:54:43 »
normal damage指的应该是基础的1换1,双手武器1换2是写在special里的?!
而且如果按照normal damage就是两倍理解,leap attack的三倍就会涉及翻倍叠加的问题。
或者从平衡的角度理解,也应该是1换3。

话说,这帖子之前还没提到俩效果叠加的事?!