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Page 31: Artificer—InfusionsIn the Infusions class feature, fourth paragraph, deletethe last sentence (“Infusions never allow savingthrows.”) and replace it with “The save DC isIntelligence-based.”In the Infusions class feature, the first sentence of theeighth paragraph should read as follows:Like a spellcaster, an artificer can apply metamagicfeats he knows to his infusions.Also, add the following text:An artificer never requires a divine focus to imbue anitem with an infusion. In cases where an infusionduplicates a spell that requires either a materialcomponent or a divine focus, or requires either anarcane focus or a divine focus, the artificer uses thearcane material component or arcane focus.Page 32: Artificer—Item CreationMagic items created by an artificer are consideredneither arcane nor divine.Page 32: Artificer—Craft HomunculusThe Craft Homunculus class feature uses the exampleof building the basic homunculus described in theMonster Manual. Although it’s not clearly stated, anartificer can use this ability to construct other types ofhomunculi (such as the ones found on pages 284–287of the Eberron Campaign Setting). The same rulesapply.Page 32: Artificer—Bonus FeatsThe artificer gets Craft Wand as a bonus feat at 6thlevel, not 7th level. Both the text and the table areincorrect.Page 32: Artificer—Metamagic SpellTriggerThe artificer gets the metamagic spell trigger ability at7th level, not 6th level. Both the text and the table areincorrect.