作者 主题: 【Inner Sea Bestiary】猫头鹰人(Syrinx)  (阅读 4474 次)

副标题: 玩家可选种族

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【Inner Sea Bestiary】猫头鹰人(Syrinx)
« 于: 2023-03-27, 周一 08:42:56 »
猫头鹰人(Syrinx)
这种类人生物身披丝袍和其华丽羽翅,并以其类枭的致命超然感来分析周边的环境。

猫头鹰人(Syrinx) CR 1/3
XP:135
猫头鹰人导师 1
秩序邪恶(LE)  中型类人生物(猫头鹰人)
先攻:-1;感官:60尺黑暗视觉,昏暗视觉;察觉:+3(夜晚+5)

防御能力(Defense)

AC:9;接触:9;措手不及:9(-1敏捷)
HP:5(1d6-1)
强韧:-1; 反射:-1; 意志:+4;对抗影响心灵效果+2;

攻击能力(Offense)

速度:30尺,飞行60尺(一般机动性)
近战:木棍(quarterstaff)-1(1d6-1)
已准备导师法术:(CL 1th;专注+3)
1环——命令术(DC 13)(command)
0环——侦测魔法(detect magic),幻音术(DC 12)(ghost sound),阅读魔法(read magic),稳定伤势(stabilize)

数据(Statistics)

力量:8;敏捷:8;体质:9;智力:12;感知:15;魅力:11;
基础攻击:+0;CMB:-1;CMD:8
专长:战斗施法(Combat Casting)
技能:飞行+3,察觉+3(夜晚+5),法术辨识+5;种族调整值:夜晚+2察觉,夜晚+2隐匿;
语言:通用语(Common),猫头鹰人语(Syrinx);鸟类交谈(speak with avians)

生态背景(Ecology)

环境:温带山脉(阿卡迪亚)。
组织:单独,一对,或小组(3-6)。
宝藏:标准。

特殊能力(Special Abilities)


鸟类交谈(Speak with Avians,Ex):猫头鹰人可以与任何鸟类动物以及鸟形魔法兽(如凤凰和雷鸟)交谈。


描述(Description)


从高耸崖边和高山峡谷中那些巍峨的修道院城市,猫头鹰人试图为他们在大理石尖塔上所能看到的所有土地带来和平。这些博学而冷淡的类枭学者们信奉着艺术、哲学、和模糊化的信仰,并试图使他们自己与那野蛮和毁灭的历史保持距离。为此,他们试图奴役所有次要的种族,尤其是那些没有翅膀的种族。他们的精英文化是建立在成千上万的奴隶背后的。在猫头鹰人之下的是鸮形人(strix),他们在遥远的过去以魔法改造了该种族,并作为战士和奴隶主。


猫头鹰人种族特性(Syrinx Racial Traits)|种族特性翻译致谢 蓬莱儿

+2感知,-2敏捷:猫头鹰人善于沉思具有耐心,这些特点也让她们的行动有些迟缓。

标准速度(Normal Speed):猫头鹰人的基本速度为30尺。

飞行(Flight):猫头鹰人的飞行速度为60尺,机动性一般。

昏暗视觉(Low-Light Vision):在昏暗光照下,猫头鹰人能够看到的距离是人类的两倍远。

黑暗视觉(Darkvision):猫头鹰人在黑暗中能够看到60尺远。

夜行生物(Nocturnal):猫头鹰人在夜晚时的察觉以及隐匿检定获得+2种族加值。

自负(Pride):猫头鹰人在对抗影响心灵效果的豁免检定上获得+2种族加值。

鸟类交谈(Speak with Avians):猫头鹰人可以与任何鸟类动物以及鸟形魔法兽(如凤凰和雷鸟)交谈。

语言(Languages):猫头鹰人语。拥有足够智力的猫头鹰人可以选择下列语言:风族语,阿兹兰特语,天界语,鸮形人语或者炼狱语。


猫头鹰人种族特性替换(Syrinx Alternate Racial Traits)|种族特性替换翻译致谢 犬良人

残酷压迫(Oppressive):猫头鹰人经常有着如何对其他生物引起不安和压迫的天赋。以一个迅捷动作,猫头鹰人能尝试一次察言观色检定,DC=10+目标生物HD+目标的魅力调整值或10+目标的唬骗调整值,取其高者。一旦成功,猫头鹰人对目标的威吓检定获得+4种族加值,以及使用任何恐惧效果的DC+1种族加值。此种族特性替换夜行生物和自负。

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Re: 【Inner Sea Bestiary】猫头鹰人(Syrinx)
« 回帖 #1 于: 2023-03-27, 周一 08:43:18 »
译者的话:
由于有不少大佬都零散的翻译了本书中的各类资源,所以如果萌新能找寻到大佬翻译的出处,会于此处致谢并贴出大佬翻译的传送门。但如果大佬所翻译的资源处于专区中,萌新就不会贴传送门,仅致谢大佬。

(Syrinx):种族特性已被蓬莱儿大佬翻译,感谢大佬的工作让萌新白嫖。蓬莱儿大佬已经于2023-02-10将之翻译到网团活动区-探索者协会-自用自翻资源帖#528中,萌新白嫖了大佬的劳动成果。(Syrinx)被蓬莱儿大佬译为绪任克斯枭族(Syrinx)。

(Syrinx):唯一的一种种族特性已被犬良人大佬翻译在【ISR】其他种族替换特性,(Syrinx)被犬良人大佬译为猫头鹰人(Syrinx)。考虑到该译名已被收入CHM,所以这里统一译为猫头鹰人(Syrinx)。

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Re: 【Inner Sea Bestiary】猫头鹰人(Syrinx)
« 回帖 #2 于: 2023-03-27, 周一 08:43:43 »

原文:
剧透 -   :
Syrinx
Robed in silk and its own regal wings, this humanoid assays its surroundings with the lethal detachment of the owl it resembles.

Syrinx CR 1/3
Source Inner Sea Bestiary pg. 51
XP 135
Syrinx adept 1
LE Medium humanoid (syrinx)
Init –1; Senses darkvision 60 ft., low-light vision; Perception +3 (+5 at night)
Defense
AC 9, touch 9, flat-footed 9 (–1 Dex)
hp 5 (1d6–1)
Fort –1, Ref –1, Will +4; +2 vs. mind-affecting effects
Offense
Speed 30 ft., fly 60 ft. (average)
Melee quarterstaff –1 (1d6–1)
Adept Spells Prepared (CL 1st; concentration +3)
1st—command (DC 13)
0—detect magic, ghost sound (DC 12), read magic, stabilize
Statistics
Str 8, Dex 8, Con 9, Int 12, Wis 15, Cha 11
Base Atk +0; CMB –1; CMD 8
Feats Combat Casting
Skills Fly +3, Perception +3 (+5 at night), Spellcraft +5; Racial Modifiers +2 Perception at night, +2 Stealth at night
Languages Common, Syrinx; speak with avians
Ecology
Environment temperate mountains (Arcadia)
Organization solitary, pair, or cell (3–8)
Treasure standard
Special Abilities
Speak with Avians (Ex) Syrinx can speak with all birds of the animal creature type and birdlike magical beasts (like phoenixes and thunderbirds).
Description
From lofty monastery-cities entrenched in soaring cliff sides and high mountain valleys, the syrinx seek to bring peace to all lands that fall within sight of their marbled spires. Erudite and aloof, the owl-like scholars embrace art, philosophy, and nebulous faiths, seeking to distance themselves from a history of barbarism and ruin. To this end, they seek to enslave all lesser races, especially those without wings. Their elitist culture rests upon thousands of backs in an elaborate hierarchy of slaves. Directly below the syrinx are the strix, a race they magically modified in the distant past to serve as warriors and slave masters.


Syrinx Racial Traits
+2 Wisdom, –2 Dexterity: Syrinxes are contemplative and patient, traits that make them somewhat slow to act.
Normal Speed: Syrinxes have a base speed of 30 feet.
Flight: Syrinxes have a fly speed of 60 feet with average maneuverability.
Low-Light Vision: Syrinxes can see twice as far as humans in conditions of dim light.
Darkvision: Syrinxes can see in the dark up to 60 feet.
Nocturnal: Syrinxes gain a +2 racial bonus on Perception and Stealth checks at night.
Pride: Syrinxes receive a +2 racial bonus on saving throws against mind-affecting effects.
Speak with Avians: Syrinxes can speak with all birds of the animal creature type and birdlike magical beasts (such as phoenixes and thunderbirds).
Languages: Syrinxes begin play speaking Syrinx. Syrinxes with high Intelligence scores can choose from the following: Auran, Azlant, Celestial, Strix, and Infernal.


Syrinx Alternate Racial Traits
Replaces Nocturnal, Pride
  Oppressive
Source Inner Sea Races pg. 216
Syrinxes often have a natural talent for sensing how to unsettle and oppress other creatures. As a swift action, a syrinx can attempt a Sense Motive check against a DC of 10 + a creature’s Hit Dice + its Charisma modifier or a DC of 10 + the creature’s Bluff modifier, whichever is higher. On a success, syrinx gains a +4 racial bonus on Intimidate checks against that target and a +1 racial bonus to the DC of any fear effects she uses against that target. This racial trait replaces nocturnal and pride.
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