純美蘋果園
TRPG討論區 => 研討區 => 3版 討論區 => 主题作者是: 常夜樱 于 2011-06-30, 周四 03:56:51
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感觉有些确定又有些不确定的样子
情况:我是有紧勒(1d6)与精通攫抓(claw)特性的生物,有一个2claw天武1d6,问题如下:
1、我第一次claw打中了之后 按理说可以进擒抱 但是我不想承受第二次攻击在擒抱状态下-4的惩罚,那么可否将本轮的全回合所有攻击打完后再结算精通攫抓,从而在回合结束时进擒抱(无论最后一次是否击中)?
2、我在压制时只有伤害对手选项而没有攻击对手选项,我是一个怪物,没有徒手击打,那么是否严格按照字面意思不能攻击,或者可以正常进行攻击?我似乎曾经从哪儿听到过徒手攻击就是无天武生物的天武,因此所有提到徒手攻击的情况可以适用于天武,这句话对吗?
3、假设我进了擒抱,并且2、问的答案是无法攻击,那么根据禁勒特性成功擒抱检定造成伤害的说明,可否进行如下操作:在擒抱状态下压制,打一次禁勒1d6,free action松开,再打一次claw,触发精通攫抓,进擒抱,再次触发紧勒,从而达到这回合触发多次紧勒的效果?
4、一般地 由于多天武带来的多次攻击能否将其中的部分替换为擒抱攻击?
实际上3完全是2成立情况下的无奈之举
如果2不成立 完全可以在压制下打两次claw,对方-4还措手不及
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How many attacks does a creature with multiple
natural weapons get while it’s grappling? How many
grapple checks can it make in a round?
Under normal circumstances, a creature can can attack with
only one of its natural weapons while grappling (and it takes a
–4 penalty on such attacks; PH 156). A grappling dire bear can
attack with either a claw or its bite.
The rake special attack gives the creature “two additional
claw attacks that it can use only against a grappled foe” (and
which don’t take the normal –4 penalty to such attacks; MM
314).
A creature that chooses to make grapple checks in place of
attacks—that is, to damage its opponent, escape from the
grapple, move, pin its opponent, or use its opponent’s
weapon—is allowed one grapple check for every attack that its
base attack bonus would allow (even if it doesn’t normally
make multiple attacks in this manner). These attacks deal
damage as an unarmed strike made by a creature of that size
(1d3 for Medium, 1d4 for Large, 1d6 for Huge, and so forth,
plus its Strength modifier).
A creature with BAB +0 to +5 can make one grapple check
in place of an attack, BAB +6 to +10 two, BAB +11 to +15
three, and BAB +16 to +20 four. The dire bear, for example,
can make two grapple checks in place of attacks, thanks to its
base attack bonus of +9: one using its full BAB and the second
using its BAB –5.
FAQ
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1。 我会判不行
2。 damage opponent根据你的体型造成等同于徒手攻击的伤害,请把这理解为挤压对手(这并不是徒手攻击,只是伤害等于徒手攻击)。很多善于擒抱的怪物有constrict,此时用constrict伤害代替徒手攻击伤害。
3。 事实上我认为constrict里面所说的“deals XXX points of damage with a successful grapple check.”不是说你一次擒抱对抗成功就有伤害,而是要主动选择damage opponent并且检定成功才有伤害。
4。 只有BAB带来的多次攻击才能转化为擒抱那节里所说的种种选项。
以上判法是以core rule的文字为基础,以合理性为依据,以内在一致的逻辑性为准绳,所开发出来的-.-
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1、我也觉得不行……那么只能放弃第一次进擒抱打第二次么
2/3、嗯 我昨晚看了原文 也是那么想的 提供一个独立于damage opponet的一个擒抱中动作的选项造成伤害
4、那么根据AD子给的FAQ 实际上constrict可以根据BAB打多次?
哦这比我想的要好很多 谢谢 :em020
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:em020
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哪里有automatic?assassin vine的条目里貌似就没有。
而且这样判会有个问题,比如assassin vine被别人抱住了,它挣脱擒报,对抗胜了,有没有constrict伤害?
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:em020
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:em020
RC说了 和脑鱼的说法是一样的 基本一样 但是是附加在任何造成伤害的擒抱检定上 AKA 伤害你的对手
诸位退散吧
看来我还是没有仔细查书