純美蘋果園

TRPG討論區 => 研討區 => 4版 討論區 => 主题作者是: Sheepy 于 2007-08-16, 周四 11:27:11

主题: D&D 4e 要來了...
作者: Sheepy2007-08-16, 周四 11:27:11
:em032

(http://www.www.goddessfantasy.net/~sheepy/attachments/dnd4e.jpg)

官方討論區 (http://forums.gleemax.com/forumdisplay.php?f=686) (目前禁止進入)

(http://www.www.goddessfantasy.net/~sheepy/attachments/dnd4eforum.gif)
 
主题: D&D 4e 要來了...
作者: aland2007-08-16, 周四 11:38:43
哦哦哦!!!
Waaaaaaaaaaaagh!!!!
主题: D&D 4e 要來了...
作者: donkey2007-08-16, 周四 11:50:16
早上去看还没有的……
主题: D&D 4e 要來了...
作者: aland2007-08-16, 周四 11:54:50
胡,我要去进官网查资料啊...
现在貌似根本进不去...
主题: D&D 4e 要來了...
作者: 胡子2007-08-16, 周四 11:57:25
速速把更新更全的资料挖回来啊~
再去打探的说XDD
主题: D&D 4e 要來了...
作者: 最终地狱2007-08-16, 周四 12:16:38
口胡
衛生紙當這是MTG呢............
過去20年才換兩次的規則要在8年內換兩次么......
主题: D&D 4e 要來了...
作者: mimir2007-08-16, 周四 12:34:02
那个,偶怎么在Community HQ里找不到WizOAdmin这个板块阿T_T
主题: D&D 4e 要來了...
作者: 猫儿2007-08-16, 周四 12:38:14
为了更好的骗钱,一切皆有可能

更多的规则,更多的选择而已

反正除非必要,我是懒得在学新的了
主题: D&D 4e 要來了...
作者: Ralix2007-08-16, 周四 13:29:43
OMG,4E都要来了。。。想钱想疯了吗? :em008  
主题: D&D 4e 要來了...
作者: Donnie_Brasco2007-08-16, 周四 13:43:16
除非在合理性上有更大改进,我也懒得再学了。
主题: D&D 4e 要來了...
作者: 河伯2007-08-16, 周四 13:44:53
啧啧
居然这么快又来4E  :em013  
主题: D&D 4e 要來了...
作者: 游侠sid2007-08-16, 周四 13:49:21
得看看向下兼容性好不好~目前瓦还停留在上个世纪
主题: D&D 4e 要來了...
作者: 猪奔2007-08-16, 周四 13:57:45
4th Edition is Coming
* The big announcement will be made at GenCon shortly.
* Specific 4e forums have been created at the Wizards site: http://forums.gleemax.com/forumdisplay.php?f=686 (http://forums.gleemax.com/forumdisplay.php?f=686)
* Yes, there will be a "Player's Handbook", "Dungeon Master's Guide" and "Monster Manual" in 4e. Probably. (Source: http://forums.gleemax.com/showthread.php?t=905789) (http://forums.gleemax.com/showthread.php?t=905789))

D&D Insider
* This is the "D&D Online" section of Gleemax
* It contains a "Dungeon Master's Kit" that includes the following:
- dungeon builder (map tool)
- adventure builder
- PC generator
- other things (Source: Wizards forum post)
* "Character Generator"
- character sheets
- character visualizer (Source: Wizards forum post)
* "My Campaign"
* "My Character" (source: http://forums.gleemax.com/showthread.php?t=905809) (http://forums.gleemax.com/showthread.php?t=905809))
* "D&D Game Table" (source: http://forums.gleemax.com/showthread.php?t=905805) (http://forums.gleemax.com/showthread.php?t=905805))
* "Dungeon & Dragon Magazines" (source: http://forums.gleemax.com/showthread.php?t=905804) (http://forums.gleemax.com/showthread.php?t=905804))

4E will not be a Open Gaming Licensed property
* Instead, 3rd party publishers will be able to get licenses to create 4e material from Wizards. (source: jgbrowning This post)
* Fans will be able to publish material on Gleemax under (free) license from Wizards. (This material will be available to Wizards to republish; see discussion on Gleemax TOS).

看介绍似乎是提供一些官方电子工具,用于做卡画地图之类。鼓励玩家自己做东西,wotc选择一些发行。
和gleemax结合在一起看,可能wotc是想跟上电子化的大潮,并借鉴web2.0的经验。电子工具是为了降低玩家负担吸引懒得算术的网游玩家们。社区用于丰富和玩家的互动并在不花钱的情况下获得玩家自制的海量资源……
主题: D&D 4e 要來了...
作者: aland2007-08-16, 周四 14:14:06
EDIT3: Well, it seems the moderators are catching on to the fact that we know that they know ect ect ect. Regular board members are no longer allowed to see the 4th edition discussion board and they deleted all references to it in this thread. LOL.


 :em006  
主题: D&D 4e 要來了...
作者: aland2007-08-16, 周四 14:14:49
说起来...这次的画风搞不好会偏日漫......
主题: D&D 4e 要來了...
作者: aland2007-08-16, 周四 14:43:05

http://www.enworld.org/showthread.php?t=170472 (http://www.enworld.org/showthread.php?t=170472)

On a more serious note ... it is ironic that even yesterday I got some major scoops about the future of D&D. It is sounding like some of our most paranoid fears are in fact in the works.

-4E already in the works? Check.
-Even more miniatures-centric? Check.
-Much smaller bundles of game info, packaged and sold separately? Check.
-A plan to possibly sell off RPGs entirely? Check. (Apparently only miniatures and Magic are making any money for WotC).

Unfortunately I can't go into how I got the info or who gave it to me. And I don't think even WotC knows when they're going to announce anything. I got the impression that timing such an announcement with GenCon was no longer seen as optimal or necessary. But please take all as unsubstantiated speculation ... as usual!

 :em006  
主题: D&D 4e 要來了...
作者: aland2007-08-16, 周四 14:52:13
Originally Posted by David Kenzer
It has been widely discussed that D&D will leave the d20 license behind when 4.0 comes out (year after next). I have no factual knowledge, just other industry insiders talking...but so much smoke and so DETAILED smoke means...FIRE SALE on d20!


Originally Posted by David Kenzer
...after D&D 4.0 is released (2 years from GenCon, is my educated guess)


Originally Posted by Monte Cook
Moreover, I know the kinds of products that you release before a new edition, and the kinds of things you post to the Internet and say at conventions when you're working on a new edition. And so based on all that, my wild guess is 2008, with an announcement in 2007. That said, I think it maybe could come as early as 2007, with an announcement this year.


:em006

 
主题: D&D 4e 要來了...
作者: aland2007-08-16, 周四 15:39:37
http://forums.gleemax.com/showthread.php?t=906669&page=4 (http://forums.gleemax.com/showthread.php?t=906669&page=4)

 :em008  
主题: D&D 4e 要來了...
作者: Sheepy2007-08-16, 周四 17:24:50
引用
除非在合理性上有更大改进,我也懒得再学了。
3e 未出的時候, 大家都覺得 AD&D 很好.
3e 出了之後, 矮人和精靈可以做聖騎很匪異所思, 半身人聖騎完全是翻天覆地, 而且, 甚麼? 法師和流氓可以用弓用劍也算了, 但牧師也可以?!?!
武器, 護甲, 技能, 專長, 法術, 戰鬥, 甚至 AO, 當年都很多人有意見, 覺得不合理, 過份簡化或複雜化...

3e 把 Ref 跟 AC 分開某程度上其實是不合理的. 例如一個人把自己墬向 PC 壓他們, 到底是 PC 要過 Ref 還是壓人者要投命中? 如果換成用劍插順便壓受害人又如何? Saga 把兩者合併, 任何可以閃開可以擋的東西都是 Ref, 簡單合理.

另一方面, Saga 卻把近乎所有狀態合併, 肚痛、困惑、倦、餓、被昏擊等通通只降低角色的狀態等級, 修正表只有一個, 簡單易處理. 合理嗎? 不, 但輕鬆好多.

合理, 只是一小片拼圖...
主题: D&D 4e 要來了...
作者: Sheepy2007-08-16, 周四 17:27:08
引用
Originally Posted by Monte Cook
And so based on all that, my wild guess is 2008, with an announcement in 2007. That said, I think it maybe could come as early as 2007, with an announcement this year.
andor 翻了好多土... :em005

對的人有好一些, 但錯的也不少喔...
主题: D&D 4e 要來了...
作者: Spike2007-08-16, 周四 17:45:23
嗯>.>....想起俺们的3.5简体中文版还在某个未知位面...
主题: D&D 4e 要來了...
作者: mistmoore2007-08-16, 周四 17:56:56
这么快么,很期待。
主题: D&D 4e 要來了...
作者: AlbertNi2007-08-16, 周四 18:11:03
好什么-。-4ed啊!!!!啊!!!!太强大啦!
/me mad
主题: D&D 4e 要來了...
作者: lsls2007-08-16, 周四 19:13:23
引用
说起来...这次的画风搞不好会偏日漫......
日漫好,至少视觉效果很不错。 :em010
 
主题: D&D 4e 要來了...
作者: Donnie_Brasco2007-08-16, 周四 19:41:36
引用
3e 出了之後, 矮人和精靈可以做聖騎很匪?所思, 半身人聖騎完全是翻天覆地, 而且, 甚麼? 法師和流氓可以用弓用劍也算了, 但牧師也可以?!?!
武器, 護甲, 技能, 專長, 法術, 戰鬥, 甚至 AO, 當年都很多人有意見, 覺得不合理, 過份簡化或複雜化...
 
然则我当初便是觉得这些很合理所以才喜欢上了3版…… :em017  
主题: D&D 4e 要來了...
作者: 新月2007-08-16, 周四 19:46:57
引用
说起来...这次的画风搞不好会偏日漫......
太好了,终于不用忍受欧美佬的垃圾审美观了。
主题: D&D 4e 要來了...
作者: Sigel2007-08-16, 周四 20:21:28
3E这套系统好多东西的确已经到极限了,现在的资源书写得越来越扯就是明证,但的确,除非4E能改进3E的许多诟病,否则我还是有点怀疑有多少愿意去重啃规则的,毕竟我感觉3E的规则已经算是相当的简化。

另外Wizard接手以后就没有能搞出比较好的设定集,Ghostwalk和Eberron都没法称为成功。虽然GH借着Dungeon Mag变得很有趣,但是现在连Dungeon Mag都要消失咧。4E不知道能吃多久的老本……

好吧,其实我一直想说的就是……Exalted看起来其实挺好玩的…………
主题: D&D 4e 要來了...
作者: Sheepy2007-08-17, 周五 01:42:04
引用
引用
3e 出了之後, 矮人和精靈可以做聖騎很匪異所思, 半身人聖騎完全是翻天覆地, 而且, 甚麼? 法師和流氓可以用弓用劍也算了, 但牧師也可以?!?!
 
然则我当初便是觉得这些很合理所以才喜欢上了3版…… :em017
AD&D 買擴展的話種族特性可以用購點買, 偶第一名真正的 PC 角色就買了隻會施簡單法術的精靈遊俠, 就是黑精靈的那三項法術. 3e/3r 偶沒見過多少種族能力點購... :em002

當然, 偶跟你一樣, 寧可要兼職的自由, 自選武器和技能的自由, 專長的可能性, 清晰的加值堆疊規則, 明確的豁免, 丟掉 THAC0... :em008

擴充和設定集一向都相對而言不太好賣, 畢竟也只是配套, 且 DM 因為天性很多還是喜歡自己獨一無二的世界. 真要算銷售速度的話, 偶依然會相信 3r 的戰役設定比 2e, 或最少 2e 末的時候好賣.  D&D 這個名字本身才是老本, 而且因為 OGL 所以比 3e 初的本更厚. 就市場堆廣來說, 卡擦掉兩本雜誌改放互聯網可能是好事 - 偶不算吝嗇了, 還是捨不得訂閱... :em006

不過, 時代不停的在進步, 新規則會改正以前的弊端, 加入新的元素 (天賦!!!), 這清新的風早晚會取代舊規則, 所以大家來報名翻譯工作吧~ 為了果園的名聲~ :em888

P.S. 好吧, 偶承認, 偶啃慣程序介面文件和語言規格了, 啃新規則對偶來說只會是樂趣......  :em005  
主题: D&D 4e 要來了...
作者: 盈若冲2007-08-17, 周五 02:12:03
前些天还在和天儿说4E,结果果然被我说中了……

看好4E,新事物迟早有一天会被人接受……如此,跟风要赶早……滥强们要加油了……
主题: D&D 4e 要來了...
作者: 盈若冲2007-08-17, 周五 02:17:50
感觉AD的AD魂在燃烧……
主题: D&D 4e 要來了...
作者: 最终地狱2007-08-17, 周五 07:41:37
好吧在合理性的問題上......
偶至少覺得2E在不同職業的升級經驗值多少能限制施法者的一手遮天

當然偶也沒真的跑過2E團.......
主题: D&D 4e 要來了...
作者: Sigel2007-08-17, 周五 08:03:48
Player's Handbook 4e: May 2008

Dungeon Master's Guide 4e: June 2008

Monster Manual 4e: July 2008
主题: D&D 4e 要來了...
作者: Sigel2007-08-17, 周五 08:09:17
The very first thing they said to me was that the core rulebooks will span levels 1-30. Not only that, but those levels are supposed to extend the "sweet spot" of D&D, which WotC guesstimated at currently being levels 4-14ish. They have also tried to ensure that every class gets something new and exciting at every level. They did not list the core classes (although indicated that psionics will be supplementary, and not core), and they pointed to the front cover for the 4e PHB where is referred to (if I recall correctly), where it says "Arcane, divine and martial characters". I asked about the Rogue, and was told that the Rogue is a "martial character".

连击Rogue……XD
主题: D&D 4e 要來了...
作者: 最终地狱2007-08-17, 周五 08:17:39
= =越?碓紺RPG了?.......
主题: D&D 4e 要來了...
作者: mistmoore2007-08-17, 周五 09:00:25
引用
The very first thing they said to me was that the core rulebooks will span levels 1-30. Not only that, but those levels are supposed to extend the "sweet spot" of D&D, which WotC guesstimated at currently being levels 4-14ish. They have also tried to ensure that every class gets something new and exciting at every level. They did not list the core classes (although indicated that psionics will be supplementary, and not core), and they pointed to the front cover for the 4e PHB where is referred to (if I recall correctly), where it says "Arcane, divine and martial characters". I asked about the Rogue, and was told that the Rogue is a "martial character".

连击Rogue……XD
原来我手中的EQPHB就是4e的。。。 <_<  
主题: D&D 4e 要來了...
作者: 胡子2007-08-17, 周五 09:10:18
网站已经上不去了ORZ……谁再贴些资料来?
主题: D&D 4e 要來了...
作者: wsxiaoys2007-08-17, 周五 09:17:27
http://www.cndkc.net/bbs/read-htm-tid-28550-page-e.html (http://www.cndkc.net/bbs/read-htm-tid-28550-page-e.html)
palin老爷贴得
主题: D&D 4e 要來了...
作者: Sheepy2007-08-17, 周五 10:50:05
七時打開瀏覽器... 都過去半小時了, 沒那麼擠吧?

(http://www.www.goddessfantasy.net/~sheepy/attachments/service_unavailable.gif)

兩小時過去...

(http://www.www.goddessfantasy.net/~sheepy/attachments/wizard_high_traffic.gif)

往 Enworld 看一看... 真灰.

(http://www.www.goddessfantasy.net/~sheepy/attachments/connection_reset.gif)

回到公司, 居然可以打開網頁?

(http://www.www.goddessfantasy.net/~sheepy/attachments/dnd4ehomepage.jpg)

在伺服器恢復的窗口擠到的資料... 目前又掛了...

4e 於兩年前開始開發, 被形容為 "更好, 更強, 更快, 更有趣" ;  PHB 將於 2008 年 5 月 推出, 有更多的圖. 偶可以等人送生日禮物了~

4e 將沿用 d20 系統 (及 OGL?). 拖慢遊戲的東西被拿走, 有趣的點子被發揚, 整體節奏更快.

微模型將正式成為 D&D 產品的一部份, 其他部份分別是核心規則、擴展資料、和補充產品 (地圖, DM Screen, 骰子...).

Dungeon & Dragon 今年十月合約結束後則會在 WotC 網站發行網路版, 每月兩本 (都變成月刊?) 供 D&D Insider 的會員閱覽. 會員同時可使用角色產生器和角色相貌產生器, DM 工具, 及線上 D&D 桌面 (類似 Maptool??). 這些東西可能要到春天才會全部完成.

DungeonCraft 會回到 Dungeon~
主题: D&D 4e 要來了...
作者: Lysander2007-08-17, 周五 13:02:30
引用
口胡
衛生紙當這是MTG呢............
過去20年才換兩次的規則要在8年內換兩次么......
不是这么算的……20年2个版本,8年一个版本而已。平均差不多。
主题: D&D 4e 要來了...
作者: Sheepy2007-08-17, 周五 13:02:38
官網的文章
引用
I always thought we should have a magazine called “&”. After all, it worked so well for Dungeon and Dragon that it just seemed to me that we were losing an opportunity to make use of the bit that brings it all together. So, until we figure out what to actually do with that recognizable little ampersand, I’m going to use it as the identifier for my regular feature here at D&D Insider.

I’m Bill Slavicsek. I’ve been the R&D Director for the Dungeons & Dragons game since Wizards of the Coast acquired the company. Before that, I was a Creative Director and Game Designer with TSR, Inc. And way back when, I ran the creative portions of West End Games. Over the years, I’ve worked on roleplaying games, board games, computer games, miniatures games, novels, and nonfiction books of all kinds, and you can see my work on everything from Star Wars to d20 Modern to D&D. I’m going to use this space to regularly talk to you about things related to D&D from the unique perspective of my Director’s chair here at WotC. Let’s start out by talking about 4th Edition D&D and D&D Insider.

At Gen Con this week, we announced that the 4th Edition of the Dungeons & Dragons game will debut in May 2008. We also announced that for the first time, the D&D game would consist of four integral and integrated parts. In addition to the physical products—the core rulebooks, supplements, adventures, miniatures, and accessories—the D&D experience would be enhanced by robust Community features (powered by Gleemax.com), a fully integrated Organized Play program that will offer benefits to convention and home play alike, and the digital initiative we’re calling D&D Insider.

Why 4th Edition and why now? Because the time was right. My R&D team has been watching the play environment since the release of the 3.5 rules, listening to what you, the players, have been telling us. Two years ago, I assembled a team of designers, led by Rob Heinsoo, Andy Collins, and James Wyatt, to review all the data we’ve been collecting and see if we could make the d20 Game System (the engine that powers the D&D game) better, more intuitive, and more fun. When I saw the first expressions of that effort, I knew we could make D&D better, stronger, faster, more fun. We could rebuild it. We could take the d20 Game System we all know and love and rocket it to the next level.

At the same time, we also began imagining a robust and exciting suite of digital features that could enhance and complement the roleplaying game. It became clear to me that we had two winning directions that would be even more powerful when we combined them, and that’s when we made the decision to move forward with D&D 4th Edition.

The future (only nine months away!) contains the same D&D we all play on a regular basis. It’s still going to be a tabletop roleplaying game. It’s still set in a medieval fantasy world of magic and monsters. It’s still the d20 Game System. But the rulebooks appear more vibrant, more visually stunning, and much easier to use. The game mechanics have been amped up to eliminate the game-stoppers, accentuate the fun factors, and make play faster and more exciting. In the future (now only eight months, 29 days, 23 hours, and 50 minutes from now!) D&D Insider provides its members with immediate access to Dragon Magazine and Dungeon Magazine, to enhanced and expanded content tied to the newest physical book products, to an amazing suite of digital tools to make Dungeon Master preparation and campaign management easier to handle, to a Character Creator that provides not only an interactive character sheet but a visualizer that lets you determine the exact look of the characters you create—and, D&D Insider provides a digital D&D Game Table that turns the Internet into your kitchen table. This amazing application, which we’ll talk more about as the weeks go on, allows you to supplement your face-to-face gaming 24/7, helps you find a group to game with if you don’t happen to have a face-to-face group, or lets you hook up with gaming buddies who long ago scattered to the four winds. Take a look at the prototype movie we showed at Gen Con to get a first taste of the D&D Game Table.

Wow. There’s a lot more that I want to share with you, but I’ve already exceeded my allotted word count for this first column. We’ll pick this up next time, when I describe a typical day in (and reveal a few secrets about) the life of an R&D Director—specifically, this R&D Director.

Keep playing!

--Bill Slavicsek

The Design & Development article series premiered on the D&D website back in September 2005, and has been a staple ever since. With the approach of 4th Edition, and our designers and developers focused on the new edition, this column will be the primary vehicle for 4th Edition coverage. We’ll not only give you peeks at what’s forthcoming, but also the “how” and “why.”

Keep in mind that the game is still in a state of flux, as refinements are made by our design and development staff. You’re getting a look behind the curtain at game design in progress, so enjoy, and feel free to send your comments to dndinsider@wizards.com.


--------------------------------------------------------------------------------

Set the wayback machine to May of 2004!

Even at that point, we knew 4th Edition was coming, though official work on it wouldn’t start for another year. At the time, the design team used to meet regularly in what we jokingly called the “Design Cabal.” And one day, in May ’04, we started kicking around the question of how many slices of pie a D&D character should consist of, and how big each piece should be.

In 3rd Edition, class and magic items were two big pieces of the PC pie. Race was important at 1st level, but by the time you hit 20th, there was rarely much to distinguish a dwarf fighter from a half-orc fighter. The difference between a +2 here and a +2 over there was drowned out by the huge bonuses from magic items and character level—it didn’t matter any more.

We wanted race to matter all the way up through a character’s career. We wanted there to be some difference between two characters of different races, all other things being equal. We had tried out mechanics like the racial paragons in Unearthed Arcana and the racial substitution levels in the Races of . . . series of books, and we liked the results.

In May of 2004, we started kicking around ideas like “the 20-level race.” In a 20-level race, at each level you gained, you’d get not only new class features, but also new racial qualities. Your race might predetermine which ability scores you increased at some levels, so a dwarf’s Constitution would always have an edge over characters of other races. It would grant you new special abilities as you advanced in level, always appropriate to your level, of course.

One key advantage we saw to this system was that it made it much easier to find room for new races without resorting to the kludgy and awkward mechanic of level adjustments. If we spread the tasty magical abilities of drow out through their levels, they could start at 1st level on a par with other character races. Races like the githyanki already anticipated some of that idea by granting new spell-like abilities at higher levels.

Well, over the next few years, things changed, as things are wont to do. We blew the game out to thirty levels, but put your most significant racial choices in the first ten. Above that, other choices started to crowd out room for special abilities coming from your race.

In the final version of 4th Edition, most of your racial traits come into play right out of the gate at 1st level—dwarven resilience, elven evasion, a half-elf’s inspiring presence, and so on. As you go up levels, you can take racial feats to make those abilities even more exciting and gain new capabilities tied to your race. You can also take race-specific powers built into your class, which accomplish a lot of what racial substitution levels used to do: a dwarf fighter with the friend of earth power can do something that other 10th-level fighters just can’t do.

The rules have changed a lot since that first idea of the 20-level race, but they still serve the same purpose: to make sure that your race stays not just relevant but actually important all the way up through thirty levels of adventure.

Our staff is hard at work playtesting 4th Edition, and each week, we’ll give you a look inside one of our very own D&D games. These articles include plenty of homebrewed material that the players and DMs have made up to suit their own campaigns, just like your games, but we’ll be sure to point out when they’re stretching their creative muscles.

Keep in mind that the game is still in a state of flux, as refinements are made by our design and development staff. You’re getting a look behind the curtain at game design in progress, so enjoy, and feel free to send your comments to dndinsider@wizards.com.


--------------------------------------------------------------------------------

June 28th, Thursday Night, Wizards Conference Room (Wayne Manor).
Campaign Arc: Castle Smoulderthorn
DM: Dave Noonan
Players: Bruce Cordell (yours truly), Richard Baker, Logan Bonner, and Toby Latin

Before we begin play, another player is giving Rich grief about one of Rich’s character’s abilities that grants the rest of us a blanket +2 to saves; it just ain’t sexy. Rich says something like, “I don’t know, I doubt I’ll use it that much, but who knows, maybe everyone in the party will get entangled.”

Sure enough, not 10 minutes later this fire-crazed flame priest has entangled half the party with fire snakes! Rich throws up his +2 to saves and, voila, at least two of us get free immediately. I guess that power isn’t so corner case after all.

In my case, I’ve thrown together a “psion.” It’s because prior to the shift to the new playtest rules, I was playing a psion elan named Infandous. You wonder, why the scare quotes? Well, just between you and me, updated-Infandous-the-psion is actually a wizard with the serial numbers filed off.

Anyhow, I missed the last few sessions, so I’m slightly confused when the session begins—apparently the group is still breathing hard from their last session, not even rested or healed, when we hear a shuffle of footsteps from behind a set of double doors. The doors aren’t completely closed, so I “mentally” whip them open from across the room.

Coming down the hallway is a troop of azer, some sort of burning serpent, and the flame priest I mentioned earlier. And it was a fight! And . . . we won. Without really breaking a sweat, either, truth be told.

Emboldened, we advanced down that hallway now littered with azer remains and ash, took a right, and pretty quickly found a dusty lintel inscribed with the words: Tomb of the Black Host.

“Sounds like someplace loot is stored,” said Infandous, eager to expand his repertoire of cool equipment. A little more discussion, and we pushed on the door. It opened . . .

And Dave spent nearly 10 minutes constructing (using Dungeon Tiles!) an ominous, crypt-lined ruin complete with three golden sarcophagi that emanated magic. Dave did a good job laying out the floor plan of the room. Such a good job that we lingered in the door looking into the shadow-lined mausoleum for a minute, then, another . . . then decided as a group that, loot or no loot, perhaps it would be better to let whatever lay in the deathly quite of the tomb alone. So, we closed the door and continued down the main hallway.

Sorry, Dave.
主题: D&D 4e 要來了...
作者: 维汐2007-08-17, 周五 13:10:51
啊啊啊啊…………………………

不会吧?这么快就换?太太太快了吧!?
我连3R都没好好用熟呢!
主题: D&D 4e 要來了...
作者: Sheepy2007-08-17, 周五 13:16:07
/me 倒是想說, 等了許久了...

http://www.wizarduniverse.com/magazine/inquest/005672645.cfm (http://www.wizarduniverse.com/magazine/inquest/005672645.cfm)
引用
THE FOURTH AMENDMENT
Roleplaying granddaddy ‘Dungeons & Dragons’ is leveling up, redefining online gaming and bringing huge changes to ‘D&D Minis’

By Thorin McGee   
Posted August 16, 2007  2:30 PM

If you thought the advent of d20 was a giant leap for gamer kind, they’re looking to jump Springfield Gorge with this one. 2007 marked Wizards of the Coast’s summer of big ideas: Magic’s getting planeswalkers and two blocks a year, Gleemax.com is spearheading the company’s conquest of the Internet, and at Gen Con, Wizards announced the Fourth Edition of Dungeons & Dragons.
 
THE BOOKS
“We think Third Edition is a wonderful platform and we’re building upon that,” said Bill Slavicsek, Wizards of the Coast director of RPG research and development and the man at the wheel for Dungeons & Dragons, d20 and all of Wizards’ roleplaying initiatives. “But we have learned a lot about what’s worked and not worked over the last eight years, and we’re certainly looking to get rid of the slow and bumpy parts and just get to the fun” in Fourth Edition.

This new edition will stick with the d20 system, but the designers see many elements that can be improved. One big emphasis has been on streamlining turns to help the game get around the table a bit quicker; they know there’s nothing the rules can do to keep a party’s mage and barbarian from wasting 15 minutes screaming over tactics at the start of every combat, but at least they can get you out of grappling details a bit faster. And the mage and barbarian might get along a little better thanks to revamped spell recovery rules that won’t do away with the need to rest to replenish spells, but will give players more options to recover spells and in-game incentives to do something other than call nappy-time every two encounters.

In essence, what you’re going to see mechanically is the d20 system evolved: rebuilding the clunky parts, greasing the wheels and polishing the chrome until you can see your character in it. Part of that polishing includes ramping up the coolness factor on some of the less-popular character classes to make sure that every class has a unique and essential role in a well-balanced party; you might see some of the traditional classes fall out of the base book in favor of sexier roles. The same thing will happen to the races covered in the core books, where the half-demon tieflings will claim a place at the expense of an undisclosed race—we’re guessing a half-elf, gnome and halfling were shut up in a dark cave with some paring knives, and no questions were asked of whoever came out…heck, there might even be three new races in the new edition! Not to worry; Slavicsek promises that any beloved races cut from the core books will appear in early Fourth Edition expansions.

Not all of Fourth Edition’s changes will add to the game by subtraction; many rules tweaks they’ve experimented with in books all over Wizards’ RPGs will show up as well. For example, Slavicsek tells us that “The Tome of Battle: The Book of Nine Swords book, which gave fighter-type characters the same types of options spellcasters do by basically giving them spells for fighters,” was received very well. “That idea has been extremely popular, and we’re adopting something similar for Fourth Edition.”

As always, the Player’s Handbook, Monster Manual and Dungeon Master’s Guide will be the core of the new edition, and you’ll see them in May, June and July of 2008 respectively, just in time for everyone to get new campaigns up and running for next year’s Gen Con. And yes, Wizards does recommend you begin new campaigns with Fourth Edition. “It’s not going to be as huge a jump,” as from Second Edition to Third Edition, said Slavicsek, “but there’s enough changing in the core system of how we are doing classes and races and characters that we’re not even gonna attempt it—we’re just telling you it’s better to start over.” Conversion went over like a lead balloon with Third Edition anyway.

THE PLASTIC PERIPHERALS
So Fourth Edition will be a new rule set based on d20, but not remotely compatible. What’s that mean for the minis game? Effectively, this is D&D Minis 2.0 as well. Starting with Dungeons of Dread in April of 2008, D&D Minis sets will use Fourth Edition rules. According to Slavicsek, “All your plastic will still be usable, but your stat cards will need to be updated.” However, you’ll be able to get updated stat cards for free on Wizards’ website for Unhallowed and the sets printed since. In addition, there will be a sort of all-star set of updated cards available for download that will include updated stats for the figs getting the most tournament play. And of course, there’s always room for re-releasing popular figs in post-Fourth expansions of the future.
 
THE NEW ONLINE WORLD
But updated stat cards aren’t the only piece of Fourth’s puzzle being played online. Today, millions of people go online to pretend they’re elves and orcs and goblins on epic quests in various MMOs, sometimes even in the D&D universe with D&D Online. But we can’t help but feel that all those MMOs have just been honing in on D&D’s territory. After all, how many World of Warcraft and EverQuest players started because their D&D group broke up? Wizards aims to find out through an online initiative called D&D Insider.

“If you think of your favorite movie double-DVD set, the movie is the books, and all the specials, that’s D&D Insider,” said Slavicsek about the subscription-based web initiative that will let any D&D player expand their experience on the official website. “It’ll start with your electronic version of Dungeon magazine and Dragon magazine,” which Slavicsek is particularly familiar with because he used to be the editor of Dragon. However, because they’re moving the production in-house, all of the content will be official D&D canon, most of it developed by the actual designers. In addition, there will be a suite of DM tools—experience calculators, a dungeon tile mapper, etc.—to help the most overworked players in gaming get their campaigns running in record time, and private pages for the DM to post information on the world for his group to access. On the PC side, an official character generator will let players design the character they want to play, save it and print it out at any organized play event, which will make organizing such events a lot easier and may—hopefully—spur a resurgence of organized RPG play. Players will also be able to create an exact representation of their character’s look through the character generator much like you might in an MMO, and then use a custom-tailored “virtual mini” of that character on D&D Insider’s most exciting offering, the virtual game table.

“The D&D game table is basically the place where you can play D&D 24/7. It’s the kitchen table on the internet,” explained Slavicsek. “It lets you do everything you can do on the kitchen table—roll the dice, lay out your battle map, lay out your dry erase marker map, lay out your dungeon tiles, lay out your virtual miniatures,” and it will let players use voice chat through the company Vivox to communicate directly through the game table just like if they were all in the same room.

“What we really like about this is that with a lot of groups, after college the group breaks up, never to see each other again. Well now you can call each other and log into D&D Insider and play on the D&D game table. And suddenly your groups that have been gone for 10 years can get back together and play with each other.” According to Slavicsek, all of this will be free to D&D Insider subscribers, but also available to nonsubscribers for a nominal fee.

Will that be enough to draw D&D nation out of their Third Edition d20 campaigns and into 4.0? Will it be cool enough to convince some of the MMO-playing mob to try a completely different online experience? Sounds to us like it might. After all, anything that helps college gaming groups reconnect in the real world can’t be all bad.

這兒有更多新聞:
http://www.enworld.org/showthread.php?t=204119 (http://www.enworld.org/showthread.php?t=204119)
主题: D&D 4e 要來了...
作者: 维汐2007-08-17, 周五 13:22:14
呜……现在对4E最期待的是……

不要再画出丑陋的角色形象还在下面说明:美丽纤灵的精灵!!!
主题: D&D 4e 要來了...
作者: Sheepy2007-08-17, 周五 13:46:09
維莤可能要失望了... 雖然偶一直認為精靈的官方定位是'出世'多於'美麗'.

矮人:
(http://www.www.goddessfantasy.net/~sheepy/attachments/4edwarvesthumb.jpg)

牧師:
(http://www.www.goddessfantasy.net/~sheepy/attachments/4eclericthumb.jpg)

半身人牧師:
(http://www.www.goddessfantasy.net/~sheepy/attachments/halflingclericthumb.jpg)

角色產生器:
(http://www.www.goddessfantasy.net/~sheepy/attachments/4echargen.jpg)
主题: D&D 4e 要來了...
作者: aland2007-08-17, 周五 14:13:14
这难道就是那个所谓的平台么.....
主题: D&D 4e 要來了...
作者: 盈若冲2007-08-17, 周五 14:40:29
哦哦哦,等不及了!
主题: D&D 4e 要來了...
作者: 雪舞回风2007-08-17, 周五 15:15:35
在角落划圈圈中……
3R规则还不熟…… :em004
3R中文规则书还没出…… :em002
现在就要出4E……
那么4E什么时候才有中文规则书呢…… :em005
当然……偶说的是纸制版的…… :em007  
主题: D&D 4e 要來了...
作者: 盈若冲2007-08-17, 周五 15:30:55
差不多4R普及的时候,4E的中文实体书就能出来……
主题: D&D 4e 要來了...
作者: mr_odie2007-08-17, 周五 16:00:07
其实,我也很期待这本书 :em889 。
因为至少这本书刚出的10秒之内,AD不会比我滥强 :em001

好吧,正经的说,DND目前看起来太大杂烩,需要砍掉重练,我一直就这么想的。
主题: D&D 4e 要來了...
作者: Anacius2007-08-17, 周五 16:12:10
引用
差不多4R普及的时候,4E的中文实体书就能出来……
差不多4R普及的时候,3R的中文实体书就能出来……
主题: D&D 4e 要來了...
作者: wsxiaoys2007-08-17, 周五 16:17:50
没了OGL哪儿来的4R...
主题: D&D 4e 要來了...
作者: Sheepy2007-08-17, 周五 16:28:53
據報 OGL 沒被斬掉. 而且, 有沒有 OGL 他們依然可以出 4R - 假如他們夠膽的話. 3e 升 3r 已經使買齊全套 3e 擴展的核心玩家直到現在都罵聲連連...
主题: D&D 4e 要來了...
作者: 雪舞回风2007-08-17, 周五 16:37:32
不过 估计等到4E中文实体书出现的时候……
我也认为我有能力买了…… :em032  
主题: D&D 4e 要來了...
作者: 橘子2007-08-17, 周五 19:21:45
能施法的战士万岁!战法万岁!

嗯,其实我感觉由于天赋树,兼职会变得不容易了。
专长更多增加了职业和职业等级的限制,于是就算都是用同样的 武器和战斗方式,也能表现出多种流派风格。

改掉力本位吧
主题: D&D 4e 要來了...
作者: mistmoore2007-08-17, 周五 19:31:05
力量的确是目前设定一个很大问题。
主题: D&D 4e 要來了...
作者: 好味2007-08-17, 周五 19:57:46
就个人的观感……
那本SAGA里的力量仍然是优势属性

关于天赋树这个东西,个人感觉就是由PC来选择的职业能力。
SAGA里每个基本职业都有4个天赋树,所以发展的方向可能会很多,但是天赋树的平衡仍然有待观察。
主题: D&D 4e 要來了...
作者: Sheepy2007-08-17, 周五 20:04:35
引用
关于天赋树这个东西,个人感觉就是由PC来选择的职业能力。
SAGA里每个基本职业都有4个天赋树,所以发展的方向可能会很多,但是天赋树的平衡仍然有待观察。
如果算上汛用天賦樹如原力使用者的三棵樹的話, 部份角色可以選的天賦就很可觀了. 平衡方面偶倒是不太期待. 3e 的平衡如何大家很清楚...

又找到一張角色草圖了, 貼了在樓上, 一點兒也沒有那個感覺的半身人牧師.. .= =
主题: D&D 4e 要來了...
作者: 盈若冲2007-08-17, 周五 20:07:16
引用
其实,我也很期待这本书 :em889 。
因为至少这本书刚出的10秒之内,AD不会比我滥强 :em001
握手~


虽然前提是我们要和AD同时看到这本书……
主题: D&D 4e 要來了...
作者: mimir2007-08-17, 周五 20:42:10
啊啊,他们用了什么渣artist!?
严重要求Todd来画3宝书!
主题: D&D 4e 要來了...
作者: 缇尔娜琳2007-08-17, 周五 22:00:11
事实上,不管合理不合理,我都懒得去学新规则了.
主题: D&D 4e 要來了...
作者: krw2007-08-17, 周五 22:22:04
引用
事实上,不管合理不合理,我都懒得去学新规则了.
没事,国外还有人现在还在跑ADND 1E团呢
主题: D&D 4e 要來了...
作者: mistmoore2007-08-17, 周五 22:37:41
其实过了一段时间大家便会都习惯了。
 
主题: D&D 4e 要來了...
作者: Sheepy2007-08-18, 周六 02:33:20
咩, 網站又好了~ 結果巫師把一堆影片放到 YouTube 去了 ^-^'


4e 預告片
http://www.youtube.com/watch?v=qyR2L-t87b4 (http://www.youtube.com/watch?v=qyR2L-t87b4)
一代的資源短缺, 二代的攸長戰鬥和腦殘算式, 三代的冷場(影片中是抱抱), 你們懷念嗎?

4e 介紹片
http://www.youtube.com/watch?v=gJ3J8t2-RVs (http://www.youtube.com/watch?v=gJ3J8t2-RVs)
裡面有三本核心的封面和很多已經完成的插圖. 說真的, 偶還是喜歡 3e/3r 的像是一本書的封面.
其餘都是覆述其他市場推廣, 聽不懂不重要, 看到一半可以停止.

4e 介紹片 (績)
http://www.youtube.com/watch?v=hWZ2WdeTo1M (http://www.youtube.com/watch?v=hWZ2WdeTo1M)
付費工具的示範. 看過 Sneak Preview 的人最好再看一次, 有說明(英文語音...). 最後兩分鐘有更多的全彩插圖.

4e 現場介紹
http://www.youtube.com/watch?v=G_e5wAUwdmM (http://www.youtube.com/watch?v=G_e5wAUwdmM)
真人介紹由 4 分鐘開始, 跟介紹片一樣.

現場介紹 (績 I)
http://www.youtube.com/watch?v=_aLXuMb6WWw (http://www.youtube.com/watch?v=_aLXuMb6WWw)
除了說明有點兒不同之外, 背景片段是完全一樣的.

現場介紹 (績 II)
http://www.youtube.com/watch?v=Uj-9vMYGu0Q (http://www.youtube.com/watch?v=Uj-9vMYGu0Q)
打從一分鐘左右開始介紹片完結, 背景有更多的圖. 大體上沒新東西.
主题: D&D 4e 要來了...
作者: donkey2007-08-18, 周六 07:27:34
擒抱巨魔感觉好猥琐……
主题: D&D 4e 要來了...
作者: Sigel2007-08-18, 周六 07:48:32
nod
主题: D&D 4e 要來了...
作者: Bright·H·Est2007-08-18, 周六 07:51:10
引用
擒抱巨魔感觉好基情……
 :em032  
主题: D&D 4e 要來了...
作者: samp20062007-08-18, 周六 08:48:46
:em002 连核心规则都那么频繁地更换的话,那扩展岂不是……
主题: D&D 4e 要來了...
作者: Sheepy2007-08-18, 周六 09:22:17
其實我讀到有不少人認為, 沒有 3r 攔路咬一口的話現在是好時候...  :em002  
主题: D&D 4e 要來了...
作者: aland2007-08-18, 周六 10:07:40
我好像看见了..........Friends里面的...Ross....?
主题: D&D 4e 要來了...
作者: 游侠sid2007-08-18, 周六 10:21:08
这dnd越来越高科技化鸟 :em006  
主题: D&D 4e 要來了...
作者: Sheepy2007-08-18, 周六 11:25:26
是偶們落後而已, 你看人家 d20srd 站長的桌面... 是的, 中間的是電子投影地圖, 投影機在上面 :em002

(http://www.www.goddessfantasy.net/~sheepy/attachments/mapProjection01_lg.jpg)

(http://www.www.goddessfantasy.net/~sheepy/attachments/mapProjection04_lg.jpg)
 
主题: D&D 4e 要來了...
作者: 胡子2007-08-18, 周六 11:46:39
引用
我好像看见了..........Friends里面的...Ross....?
在哪里在哪里?
主题: D&D 4e 要來了...
作者: 最终地狱2007-08-18, 周六 11:50:18

偶看不到羊姐姐傳的圖。。。。

引用
user posted image
主题: D&D 4e 要來了...
作者: 胡子2007-08-18, 周六 11:52:16
嗯,那个站似乎被网通屏蔽了……用代理看到的……我也想在这种地方跑团啊><
真正的DND宅男之家……
主题: D&D 4e 要來了...
作者: 猫儿2007-08-18, 周六 13:47:09
你们忒邪恶了。。。  
主题: D&D 4e 要來了...
作者: 游侠sid2007-08-18, 周六 16:40:46
引用
是偶們落後而已, 你看人家 d20srd 站長的桌面... 是的, 中間的是電子投影地圖, 投影機在上面 :em002

(http://www.penpaperpixel.org/images/mapProjection01_lg.jpg)

(http://www.penpaperpixel.org/images/mapProjection04_lg.jpg)
太过分了 :em032
米人去死~ :em006  
主题: D&D 4e 要來了...
作者: 盈若冲2007-08-18, 周六 17:45:54
阶敌都去死……
主题: D&D 4e 要來了...
作者: 猫儿2007-08-18, 周六 18:12:43
嗯。。。。楼上的努力的去死··
主题: D&D 4e 要來了...
作者: Sheepy2007-08-18, 周六 18:47:07
把圖片上載到果園去了, 沒看見高科技桌面的人回去再看一次. :wub:  
主题: D&D 4e 要來了...
作者: 盈若冲2007-08-18, 周六 19:02:54
嗯,在d20srd站上看过了……
主题: D&D 4e 要來了...
作者: 猫儿2007-08-18, 周六 19:41:29
在哪里?没看见阿
主题: D&D 4e 要來了...
作者: Sheepy2007-08-19, 周日 12:09:30
順便問一問, 抱抱真的好麻煩嗎? 偶怎麼覺得只是多投一次簡單的骰而已...  :em002
主题: D&D 4e 要來了...
作者: Sheepy2007-08-19, 周日 12:10:22
引用
在哪里?没看见阿
舊網站. 新網站裡沒有, 要到連結的論壇去找.
主题: D&D 4e 要來了...
作者: 猫儿2007-08-19, 周日 12:46:45
懒··
 
主题: D&D 4e 要來了...
作者: Macholy2007-09-14, 周五 18:23:54
....偶一直排斥3E(或说是自己懒)....都还沉静在2E的世界里...研究些DND的背景(不带规则的)....
现在4E都出来了....世界变得还真快..
主题: D&D 4e 要來了...
作者: donkey2007-09-14, 周五 19:44:55
拜楼上……
主题: D&D 4e 要來了...
作者: Sheepy2007-09-14, 周五 20:13:09
不算快啦. 由 Windows ME 到 Windows 2000 到 XP 到 2003 到 Vista, D&D 才更新了一次半...