FREQUENCY: Very Rare
NO. APPEARING: 1
ARMOR CLASS:-10 (-2)
MOVE: 1" *9" (15")
HIT DICE: 66 hit points
% IN LAIR: 25%
TREASURE TYPE: Q(x5), R, X(x3)
NO. OF ATTACKS: 1 and 1 (1)
DAMAGE/ATTACK: 4-16 + poison and webs (by weapon type)
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: 70%
INTELLIGENCE: Genius
ALIGNMENT: Chaotic evil
SIZE: L (M)
PSIONIC ABILITY: 266
Attack/Defense Modes: All/all
The demoness Lolth is a very powerful and feared demon Lord. She usually takes the form of a giant black widow spider when she is on the Prime Material Plane, and she sometimes assumes this form on her own as well, but she also enjoys appearing as an exquisitely beautiful female Dark Elf (the statistics for this form as given in parentheses). Little is known about her aims, and only the fact that the Drow worship of Lolth causes her to assume form on the earth permits compilation of any substantial information whatsoever.
Lolth enjoys the company of spiders of all sorts — giant species in her arachnid shape, those of normal, large and even huge in her humanoid form. She is able to converse with all kinds of spiders, and they understand and obey her unquestioningly.
Although the Queen of Spiders has but 66 hit points, her high armor class prevents most damage, and she is able to heal herself at will, up to thrice/day. As Lolth enjoys roving about in one form or another, she will seldom be encountered in her lair no matter what the plane, unless worshippers have invoked her to some special shrine or temple.
In the form of a giant spider, Lolth is able to cast web strands 30' long from her abdominal spinnerets which are equal to a web spell with the addition of 1-4 points of damage per round accruing to webbed victims due to a poisonous excretion upon the strands; and during the same melee round she is able to deliver a vicious biting attack for 4-16 hit points of damage plus death if the victim fails to make his, her, or its saving throw versus poison at -4 penalty. In her humanoid form, Lolth will use weapons common to humans.
As a giant spider, the demoness can use any one of the following powers, one per melee round, at will: comprehend languages, confusion (creature looked at only), darkness (10' radius), dispel magic, once per day gate in a type I (45%), type II (35%) or type III (20%) demon (with 66% chance of success), twice per day use phase door, read magic, shape change, once per day summon 9-16 large (20%), 7-12 huge (30%), 2-8 giant (40%) or 1 -4 phase (10%) spiders, teleport with no inaccuracy, tongues, and true seeing. In her humanoid shape, Lolth is a 16th level cleric/14th level magic-user with commensurate abilities. However, in the latter form she is unable to wear armor of any sort, and her psionic powers are lost to her (see hereafter).
Lolth is not affected by weapons which are not magical, silver does her no harm (unless magicked to at least +1), and cold, electrical and gas attack forms cause only one-half damage. Acid, iron weapons, magic missiles (if her magic resistance fails her, naturally), and poison affect the demoness normally. The visual range of the demoness extends into the infrared and ultraviolet spectrums to a normal distance of 120'. Lolth has limited telepathy communication ability as do demons in general.
Her psionic disciplines are body equilibrium, clairvoyance, domination, and the major sciences of dimension walking, mind bar, molecular rearrangement, probability travel. These disciplines (as well as magical powers) are performed at 16th level of ability (experience).