作者 主题: 【IST】凯登.凯连魔法(Cayden Cailean Magic)  (阅读 4986 次)

副标题: 出自Inner Sea Temples

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【IST】凯登.凯连魔法(Cayden Cailean Magic)
« 于: 2022-11-01, 周二 08:54:31 »
凯登.凯连魔法(Cayden Cailean Magic)
以下部分详细介绍了凯登厅(Cayden’s Hall)的牧师们所偏好的法术和魔法物品。

凯登.凯连魔法物品(Cayden Cailean Magic Items)
通常以饮用器皿的形式出现,许多不同的魔法物品已通过其门路进出凯登.凯连(Cayden Cailean)的教堂——正如祂的信徒所说,这是实用性双倍的礼物。


谴责布告(Censuring Placard)
灵光:中等防护系;施法者等级:10级
栏位:无;价格:14,300 GP;重量:2磅
描述

谴责布告多数经常表现为一种简洁平整的布告板,并在上面刻着部分凯登.凯连的圣文,它被用于对违反教会准则者进行公正的惩罚,或者粗暴地警醒盟友恢复自己的感官。谴责布告如同+1木棒(+1 club)一般起效。在一次成功的近战攻击中以一个迅捷动作,该持用者可以使用该布告对该近战目标施展破除结界(break enchantment)。不管该效果成功与否,破除结界(break enchantment)能力都不能在1周内被再次使用。

制造条件:制造魔法武器与防具(Craft Magic Arms and Armor),破除结界(break enchantment);
制造成本:7,300 GP


不溢高脚杯(Neverspill Goblet)
灵光:昏暗咒法系;施法者等级:3级
栏位:无;价格:1,000 GP;重量:1磅
描述

不溢高脚杯仅仅是为了一个简单的目的所设计:永远不担心会浪费凯登.凯连的礼物。高脚杯最多可容纳1杯液体(或1剂魔法饮料,比如药剂),而无论它如何被持握或摇晃,它从不会洒出一滴,除非被倒入一名自愿饮者的喉咙里。不溢高脚杯不会将自己的容纳物分享给那些不愿从中饮用者。高脚杯的魔力还可以防止液体意外进入高脚杯。它不能防止服毒(因为服毒者是有意服将毒素添加的),但也意味着不溢高脚杯被放置于水下并被移出,会保持其原有容纳物不被稀释。因此,在水下饮用一杯不溢高脚杯中的药剂是可能的。多数不溢高脚杯都是由轻便、便携的材料制成的,如木材或锡,或者拥有更大的尺寸。它的魔法特性并不能阻止它被酸所腐蚀。置于不溢高脚杯中的液体不会屈从温度或时间的摧残,不止一个冒险家在旅途中利用了这一点。

制造条件:制造奇物(Craft Wondrous Item),遗体防腐(gentle repose);
制造成本:500 GP



别离酒杯(Parting Glass)
灵光:强烈惑控系;施法者等级:12级
栏位:无;价格:23,000 GP;重量:1磅
描述

并不是每位冒险家都能回到酒馆,凯登厅里也有很多人会为了纪念一位倒下的战友而举杯。一个别离酒杯上铭刻着冒险团的名字以及其尊敬的死者,这是凯登.凯连教会的高级祭祀们赠与那些需求高昂费用,但符合教会理念的任务幸存者的罕见礼物。

每日1次,当被用于与至少1名其他生物一起敬酒时,一名从别离酒杯渴饮的单一生物,在24小时内所尝试的下一次豁免骰中,可获得+5士气加值(morale bonus),而目前正在影响饮者的一种毒素(酒精除外)则成为了中和毒性(neutralize poison)的目标。

制造条件:制造奇物(Craft Wondrous Item),高等英雄气概(greater heroism),中和毒性(neutralize poison);
制造成本:11,500 GP



雷鸣颈环(Thundering Collar)
灵光:昏暗防护系;施法者等级:1级
栏位:颈部;价格:4,800 GP;重量:1磅
描述

由扭曲的铜线编织成一个圆环,圆环的末端有红色的犬爪,雷鸣颈环以凯登.凯连那只忠实的红色獒犬“小暴雷”为名。每日3次,雷鸣颈环允许穿戴者发出听起来像雷鸣的隆隆咆哮。15尺内的生物必须在一次DC 12的意志豁免中成功(如同受到圣域术影响)才能攻击。穿戴者也可以将该效果施加于相邻的一个盟友。该效果持续3轮,或者直到穿戴者或其盟友攻击。

制造条件:制造奇物(Craft Wondrous Item),幻音术(ghost sound),圣域术(sanctuary);
制造成本:2,400 GP



警惕耳杯(Watchful Tankard)
灵光:昏暗预言系;施法者等级:5级
栏位:无;价格:30,000 GP;重量:10磅
描述

一名矮人和人类喝酒的图像装饰在这个1尺高的花岗岩饰花大啤酒杯的侧边,并使用相同材料粗糙砍凿而出的圆形封盖。当使用者说出命令字并将警惕耳杯放置于固体表面上时,比如洞穴顶部或木质桌子,这种大啤酒杯会粘附在该表面上(相当于18点力量值)。最后一名从这种大啤酒杯中渴饮的生物,只要他在距离警惕耳杯60尺以内的话,可以从该大啤酒杯所处的位置中尝试察觉检定,如同从他自己的位置尝试一样。任何永久的基于视觉的加值(比如黑暗视觉、昏暗视觉、或恒定的秘法视力)也可以通过警惕耳杯来使用,不过其距离被限制在30尺以内。只有当它以这种方式附着在固体表面上时,才有可能尝试从大啤酒杯为中心点进行察觉检定。抓住手柄并重复命令字,可将警惕耳杯从这个位置释放出来。

制造条件:制造奇物(Craft Wondrous Item),警觉(Alertness),魔法警报(alarm);
制造成本:15,000 GP


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Re: 【IST】凯登.凯连魔法(Cayden Cailean Magic)
« 回帖 #1 于: 2022-11-01, 周二 08:58:46 »
凯登.凯连法术(Cayden Cailean Spells)
某些凯登.凯连(Cayden Cailean)的信徒已经创造了实用的法术,并经常将其于凯登厅(Cayden’s Hall)教授和交易。


发酵(Ferment)
学派:变化系
环位:炼金术师/调查员 1,吟游诗人/歌者 1,牧师/先知/战斗祭祀 1,德鲁伊/猎人 1,术士/法师/奥能师 1,女巫 1
施法时间:标准动作
成分:语言,姿势,材料(一滴麦酒、蜂蜜酒或葡萄酒)
距离:接触
目标:接触到的物体
持续时间:10分钟/等级
豁免:强韧,通过则无效(物体)
法术抗力:可(物体)

该法术可暂时将一种可饮用液体(包括灵药、化合炼成、药剂、和毒素)与一种酒类饮料(intoxicant)混合。该施法者必须通过一次施法者等级检定才能影响魔法液体和毒素(DC = 10 + 魔法液体得道具等级,DC等同于该毒素得毒素豁免DC);否则,法术将会失败。如果施法者成功,液体也会呈现出一种如施法者所愿的风味,但对饮用者的影响是一样的。饮用受发酵影响的液体的人必须在一次等同于该法术豁免DC的强韧豁免中成功,否则会在该法术剩余的持续时间内,在攻击骰、豁免、属性检定、和技能检定上受到-2罚值。此外,在这个法术的作用下,鉴定魔法液体或毒素的任何技能检定DC增加5。



自由精神(Free Spirit)|本条翻译致谢 kataaaka
学派:防护系
环位:吟游诗人/歌者 3,牧师/先知/战斗祭祀 3,德鲁伊/猎人 3,通灵者 3,萨满 3,唤魂师 3,女巫 3
施法时间:标准动作
成分:语言,姿势
距离:个人
目标:自己
持续时间:1分钟/等级;见下文

这个法术可以让你引导出凯登·凯连哲学的精髓,让你获得行动自如(Freedom Of Movement)法术的好处,并给予你对恐惧效果的豁免中+4的加值。这个法术也会让你醉倒(drunk)。在法术持续期间,你在攻击检定、能力检定、技能检定和专注检定中受到-2的惩罚。如果你以某种方式消除或避免这些惩罚,法术的持续时间就会结束。



群体敲击术(Knock, Mass)
学派:变化系
环位:牧师/先知/战斗祭祀 6,审判者 6,催眠师 6,秘学士 6,异能者 6,术士/法师/奥能师 6
施法时间:标准动作
成分:语言
距离:近距(25尺+5尺/2等级)
目标:一个关闭的工具/等级,任意两者之间的距离不超过30尺
持续时间:立即
豁免:无
法术抗力:否

也被称为“解除枷锁”,该法术的功能如同敲击术(knock),不过可以同时对复数关闭的工具起效。



共享精神(Spirit Share)
学派:变化系
环位:炼金术师/调查员 1,吟游诗人/歌者 1,牧师/先知/战斗祭祀 1,德鲁伊/猎人 1,秘学士 1,萨满 1,术士/法师/奥能师 1,女巫 1
施法时间:标准动作
成分:语言,姿势,器材(要被分享的液体)
距离:个人
目标:自己
持续时间:1轮/等级

该法术最初是作为一种次级客厅戏法而被创造的,但是冒险的凯登特(Caydenites)们对其进行了重新调整和改进,以便在旅行中使用。在法术持续时间内,以一个标准动作,你可以接触一名自愿的目标来向她递送1剂你所拥有(尽管不一定被持握在手上)得可饮用液体(包括酒精饮料、药剂或灵药,但是不包括毒素或是其他饮用后主要会受到伤害得液体)。

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Re: 【IST】凯登.凯连魔法(Cayden Cailean Magic)
« 回帖 #2 于: 2022-11-01, 周二 08:59:06 »
译者的话:

由于有不少大佬都零散的翻译了本书中的各类资源,所以如果萌新能找寻到大佬翻译的出处,会于此处致谢并贴出大佬翻译的传送门。但如果大佬所翻译的资源处于专区中,萌新就不会贴传送门,仅致谢大佬。

感谢:
1、自由精神(Free Spirit):已被kataaaka大佬翻译,感谢大佬的工作让萌新白嫖。



专有名词:


1、凯登.凯连那只忠实的红色獒犬“小暴雷(Thunder)”。详见凯登•凯利恩一贴。
2、醉倒(drunk):即醉酒(Drunk),该状态详见犬良人大佬的酒醉等级 Levels of Inebriation。
3、凯登特(Caydenites):结合上下文,应该是特指凯登.凯连(Cayden Cailean)的信徒,或可意译凯登徒。。

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Re: 【IST】凯登.凯连魔法(Cayden Cailean Magic)
« 回帖 #3 于: 2022-11-01, 周二 08:59:19 »
闲话:
感觉自由精神还不错。
共享精神感觉可能也对特定角色有用,但是只是感觉,不知道如何用。

忽然发现忘了放原文了,这里补一下原文:
剧透 -   :
Cayden Cailean Magic
The following section details spells and magic items favored by priests of Cayden’s Hall.

Cayden Cailean Magic Items

A number of different magical items have made their way to or from the church of Cayden Cailean, often taking the form of drinking vessels—a doubly useful gift, as his faithful might say.


  Censuring Placard
Source Inner Sea Temples pg. 22
Aura moderate abjuration CL 10th
Slot none; Price 14,300 gp; Weight 2 lbs.
Description
Most often appearing as a simple flattened board inscribed with a portion of Cayden Cailean’s holy text, a censuring placard is used to inflict just punishment on offenders of church guidelines or to knock allies roughly back to their senses. A censuring placard functions as a +1 club. As a swift action with a successful melee attack, the wielder can use the placard to cast break enchantment on that target. Whether this effort is successful or not, the break enchantment ability cannot be used again for a week.
Construction
Requirements Craft Magic Arms and Armor, break enchantment; Price 7,300 gp



 


  Neverspill Goblet
Source Inner Sea Temples pg. 22
Aura faint conjuration; CL 3rd
Slot none; Price 1,000 gp; Weight 1 lb.
Description
The neverspill goblet was designed for one very simple purpose: to never have to worry about wasting Cayden Cailean’s gifts. A goblet holds up to 1 cup of liquid (or 1 dose of a magic potable, such as a potion), and no matter how it is held or shaken, it never spills a drop, except down the throat of a willing drinker. A neverspill goblet does not dispense its contents for someone unwilling to drink from it. The magic of the goblet also keeps fluids from accidentally entering the goblet. This does not prevent poisoning (since the poisoner’s addition is intentional), but means if a neverspill goblet is placed underwater and removed, its original contents remain undiluted. It is therefore possible to drink a potion from a neverspill goblet while underwater. Most neverspill goblets are made from light, portable materials such as wood or pewter, or come in larger sizes. Its magical nature does not prevent it from corrosion by acid. Liquids placed in a neverspill goblet do not succumb to the ravages of temperature or time, a fact that more than one adventurer has taken advantage of on journeys.
Construction
Requirements Craft Wondrous Item, gentle repose; Cost 500 gp


  Parting Glass
Source Inner Sea Temples pg. 22
Aura strong enchantment; CL 12th
Slot none; Price 23,000 gp; Weight 1 lb.
Description
Not every adventurer returns to the tavern, and Cayden’s Hall has seen many a drink raised in remembrance of a fallen comrade. A parting glass, engraved with the names of adventuring companies and their honored dead, is a rare gift given by senior priests of Cayden Cailean’s church to survivors of quests that fit with the church’s ideals but demanded a high cost.

Once per day when used in a toast with at least one other creature, a single creature drinking from a parting glass gains a +5 morale bonus on the next saving throw it attempts within 24 hours, and one poison (other than alcohol) currently affecting the drinker is targeted by neutralize poison.
Construction
Requirements Craft Wondrous Item, greater heroism, neutralize poison; Cost 11,500 gp


  Thundering Collar
Source Inner Sea Temples pg. 22
Aura faint abjuration; CL 1st
Slot neck; Price 4,800 gp; Weight 1 lb.
Description
Made of twisted copper wire braided into a torc with redstained dog paws at its ends, a thundering collar is so named after Cayden Cailean’s faithful red mastiff, Thunder. A thundering collar allows the wearer to issue a rumbling growl that sounds like rolling thunder three times per day. Creatures within 15 feet must succeed at a DC 12 Will save to attack (as if affected by sanctuary). The wielder can bestow the effect on one adjacent ally as well. This effect lasts for 3 rounds or until the wearer or its ally attacks.
Construction
Requirements Craft Wondrous Item, ghost sound, sanctuary; Cost 2,400 gp


  Watchful Tankard
Source Inner Sea Temples pg. 23
Aura faint divination; CL 5th
Slot none; Price 30,000 gp; Weight 10 lbs.
Description
Images of a dwarf and human drinking together decorate the sides of this 1-foot-tall granite stein, which is capped off with a rough-hewn orb of the same material. When the user speaks the command word and places a watchful tankard on a solid surface, such as a cavern ceiling or wooden table, the stein adheres to the surface (with the equivalent of an 18 Strength score). The last creature to drink from the stein can attempt Perception checks from the stein’s location, as well as from its own, as long as it is within 60 feet of the watchful tankard. Any permanent vision-based bonuses (such as darkvision, low-light vision, or permanent arcane sight) are also usable through the watchful tankard but are limited to a range of 30 feet. It is possible to attempt Perception checks from the stein’s point of view only while it is adhered to a solid surface in this way. Grabbing the handle and repeating the command word frees the watchful tankard from this location.
Construction
Requirements Alertness, Craft Wondrous Item, alarm; Cost 15,000 gp


Cayden Cailean spells

Some of Cayden Cailean’s followers have created useful spells that are often taught and traded at Cayden’s Hall.


  Ferment
Source Inner Sea Temples pg. 23
School transmutation; Level alchemist 1, arcanist 1, bard 1, cleric 1, druid 1, hunter 1, investigator 1, oracle 1, skald 1, sorcerer 1, warpriest 1, witch 1, wizard 1
Casting
Casting Time 1 standard action
Components V, S, M (a drop of ale, mead, or wine)
Effect
Range touch
Target object touched
Duration 10 minutes/level
Saving Throw Fortitude negates (object); Spell Resistance yes (object)
Description
This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and poisons) with an intoxicant. The caster must succeed at a caster level check in order to affect magic liquids and poisons (DC = 10 + item level for magic liquids, DC equal to the poison’s save DC for a poison); otherwise, the spell fails. If the caster succeeds, the liquid also assumes a flavor according to what the caster desires, but the effect on the imbiber is the same. An imbiber of a liquid affected by ferment must succeed at a Fortitude saving throw at the spell’s save DC or take a –2 penalty on attack rolls, saves, ability checks, and skill checks for the remaining duration of the spell. Additionally, the DC of any skill check to identify a magic liquid or poison under the effects of this spell increases by 5.


  Free Spirit
Source Inner Sea Temples pg. 23
School abjuration; Level bard 3, cleric 3, druid 3, hunter 3, medium 3, oracle 3, shaman 3, skald 3, spiritualist 3, warpriest 3, witch 3
Casting
Casting Time 1 standard action
Components V, S
Effect
Range personal
Target you
Duration 1 minute/level
Description
This spell allows you to channel the essence of Cayden Cailean’s philosophy, giving you the benefits of a freedom of movement spell and granting you a +4 bonus on saving throws against fear effects. The spell also makes you drunk. For the duration of the spell, you take a –2 penalty on attack rolls, ability checks, skill checks, and concentration checks. If you somehow remove or avoid these penalties, the spell’s duration ends.


  Knock, Mass
Source Inner Sea Temples pg. 23
School transmutation; Level arcanist 6, cleric 6, inquisitor 6, mesmerist 6, occultist 6, oracle 6, psychic 6, sorcerer 6, warpriest 6, wizard 6
Casting
Casting Time 1 standard action
Components V
Effect
Range close (25 ft. + 5 ft./2 levels)
Target one means of closure/level, no two of which can be more than 30 feet apart
Duration instantaneous
Saving Throw none; Spell Resistance no
Description
Also known as “unshackle,” this spell functions as knock, but works on multiple means of closure at once.


Spirit Share
Source Inner Sea Temples pg. 23
School transmutation; Level alchemist 1, arcanist 1, bard 1, cleric 1, druid 1, hunter 1, investigator 1, occultist 1, oracle 1, shaman 1, skald 1, sorcerer 1, warpriest 1, witch 1, wizard 1
Casting
Casting Time 1 standard action
Components V, S, F (liquid to be shared)
Effect
Range personal
Target you
Duration 1 round/level
Description
This spell was first created as a minor parlor trick, but adventuring Caydenites have repurposed and improved on it for use on their travels. For the duration of the spell, as a standard action you can touch a willing target to deliver 1 dose of a potable liquid (including alcoholic drinks and potions and elixirs, but not poisons or other liquids that are primarily harmful when drunk) in your possession (though not necessarily held in hand) into her.
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